Move some top comments to above the class.
The original attempt was not working for doxygen purposes.
This commit is contained in:
+1
-3
@@ -1,5 +1,3 @@
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/* Course - A queue of songs and notes. */
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#ifndef COURSE_H
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#define COURSE_H
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@@ -79,7 +77,7 @@ public:
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void PushSelf( lua_State *L );
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};
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/** @brief A queue of songs and notes. */
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class Course
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{
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public:
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+4
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@@ -1,5 +1,3 @@
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/* EditMenu - UI on Edit Menu screen. Create Steps, delete Steps, or launch Steps in editor. */
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#ifndef EDIT_MENU_H
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#define EDIT_MENU_H
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@@ -43,6 +41,10 @@ const RString& EditMenuActionToLocalizedString( EditMenuAction ema );
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const int NUM_ARROWS = 2;
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/**
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* @brief UI on Edit Menu screen.
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*
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* Create Steps, delete Steps, or launch Steps in editor. */
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class EditMenu: public ActorFrame
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{
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public:
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+1
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@@ -1,5 +1,3 @@
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/** @brief GameState - Holds game data that is not saved between sessions. */
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#ifndef GAMESTATE_H
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#define GAMESTATE_H
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@@ -33,6 +31,7 @@ class Style;
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class TimingData;
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class Trail;
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/** @brief Holds game data that is not saved between sessions. */
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class GameState
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{
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public:
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+1
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@@ -1,5 +1,3 @@
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/* InputMapper - Holds user-chosen input preferences and saves it between sessions. */
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#ifndef INPUT_MAPPER_H
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#define INPUT_MAPPER_H
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@@ -151,7 +149,7 @@ public:
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void ClearFromInputMap( const DeviceInput &DeviceI );
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bool ClearFromInputMap( const GameInput &GameI, int iSlotIndex );
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};
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/** @brief Holds user-chosen input preferences and saves it between sessions. */
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class InputMapper
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{
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public:
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+1
-3
@@ -1,5 +1,3 @@
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/* LightsManager - Control lights. */
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#ifndef LightsManager_H
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#define LightsManager_H
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@@ -56,7 +54,7 @@ struct LightsState
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};
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class LightsDriver;
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/** @brief Control lights. */
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class LightsManager
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{
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public:
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+2
-3
@@ -15,9 +15,6 @@ extern "C"
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#include "lua-5.1/src/lauxlib.h"
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}
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class LuaManager;
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extern LuaManager *LUA;
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class LuaManager
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{
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public:
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@@ -47,6 +44,8 @@ private:
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lua_State *m_pLuaMain;
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};
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extern LuaManager *LUA;
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namespace LuaHelpers
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{
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@@ -1,5 +1,3 @@
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/* NetworkSyncManager - Uses ezsockets for primitive song syncing and score reporting. */
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#ifndef NetworkSyncManager_H
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#define NetworkSyncManager_H
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@@ -107,7 +105,7 @@ public:
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void ClearPacket();
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};
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/** @brief Uses ezsockets for primitive song syncing and score reporting. */
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class NetworkSyncManager
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{
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public:
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+1
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@@ -1,5 +1,3 @@
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/* NoteDisplay - Draws TapNotes and HoldNotes. */
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#ifndef NOTE_DISPLAY_H
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#define NOTE_DISPLAY_H
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@@ -71,7 +69,7 @@ enum ActiveType
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#define FOREACH_ActiveType( i ) FOREACH_ENUM( ActiveType, i )
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const RString &ActiveTypeToString( ActiveType at );
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/** @brief Draws TapNotes and HoldNotes. */
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class NoteDisplay
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{
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public:
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+1
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@@ -1,5 +1,3 @@
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/* ScreenEdit - Edit, record, playback, and synchronize notes. */
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#ifndef SCREEN_EDIT_H
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#define SCREEN_EDIT_H
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@@ -171,7 +169,7 @@ struct MapEditButtonToMenuButton
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button[e][slot] = GameButton_Invalid;
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}
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};
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/** @brief Edit, record, playback, and synchronize notes. */
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class ScreenEdit : public ScreenWithMenuElements
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{
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public:
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+1
-2
@@ -1,5 +1,3 @@
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/** @brief ScreenOptions - A grid of options; the selected option is drawn with a highlight rectangle. */
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#ifndef SCREENOPTIONS_H
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#define SCREENOPTIONS_H
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@@ -30,6 +28,7 @@ InputMode StringToInputMode( const RString& str );
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#define FOREACH_OptionsPlayer( pn ) \
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for( PlayerNumber pn=GetNextHumanPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID && (m_InputMode==INPUTMODE_INDIVIDUAL || pn==0); pn=GetNextHumanPlayer(pn) )
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/** @brief A grid of options; the selected option is drawn with a highlight rectangle. */
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class ScreenOptions : public ScreenWithMenuElements
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{
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public:
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@@ -20,6 +20,7 @@ enum MenuDir
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#define FOREACH_MenuDir( md ) FOREACH_ENUM( MenuDir, md )
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const RString& MenuDirToString( MenuDir md );
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/** @brief The master Screen for many children Screens. */
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class ScreenSelectMaster : public ScreenSelect
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{
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public:
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+1
-2
@@ -1,5 +1,3 @@
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/** @brief Song - Holds all music metadata and steps for one song. */
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#ifndef SONG_H
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#define SONG_H
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@@ -57,6 +55,7 @@ struct LyricSegment
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RageColor m_Color; /** @brief The color of the lyrics. */
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};
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/** @brief Holds all music metadata and steps for one song. */
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class Song
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{
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RString m_sSongDir;
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+1
-3
@@ -1,5 +1,3 @@
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/* ThemeManager - Manages theme paths and metrics. */
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#ifndef THEMEMANAGER_H
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#define THEMEMANAGER_H
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@@ -27,7 +25,7 @@ const RString& ElementCategoryToString( ElementCategory ec );
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ElementCategory StringToElementCategory( const RString& s );
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struct Theme;
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/** @brief Manages theme paths and metrics. */
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class ThemeManager
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{
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public:
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@@ -1,5 +1,3 @@
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/** @brief ITween - Interface for simple interpolation. */
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#ifndef TWEEN_H
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#define TWEEN_H
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