From 2d69aa95e6cdf999c92c223128eb72194546e63c Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Sat, 19 Aug 2006 08:59:43 +0000 Subject: [PATCH] Binding. Is there a reason that DEFINE_METHOD does not seem to be used much? --- stepmania/src/NoteSkinManager.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/stepmania/src/NoteSkinManager.cpp b/stepmania/src/NoteSkinManager.cpp index 1fa967595c..608b457f0d 100644 --- a/stepmania/src/NoteSkinManager.cpp +++ b/stepmania/src/NoteSkinManager.cpp @@ -314,11 +314,13 @@ public: static int GetPath( T* p, lua_State *L ) { lua_pushstring(L, p->GetPath(SArg(1),SArg(2)) ); return 1; } static int GetMetricA( T* p, lua_State *L ) { p->GetMetricA(SArg(1),SArg(2))->PushSelf(L); return 1; } + DEFINE_METHOD( GetGameBaseNoteSkinName, GAME_BASE_NOTESKIN_NAME.GetValue() ) static void Register(lua_State *L) { ADD_METHOD( GetPath ); ADD_METHOD( GetMetricA ); + ADD_METHOD( GetGameBaseNoteSkinName ); Luna::Register( L );