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@@ -134,6 +134,7 @@ void PlayerOptions::GetMods( vector<RString> &AddTo, bool bForceNoteSkin ) const
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AddPart( AddTo, m_fEffects[EFFECT_DRUNK], "Drunk" );
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AddPart( AddTo, m_fEffects[EFFECT_DIZZY], "Dizzy" );
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AddPart( AddTo, m_fEffects[EFFECT_CONFUSION], "Confusion" );
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AddPart( AddTo, m_fEffects[EFFECT_MINI], "Mini" );
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AddPart( AddTo, m_fEffects[EFFECT_TINY], "Tiny" );
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AddPart( AddTo, m_fEffects[EFFECT_FLIP], "Flip" );
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@@ -321,6 +322,7 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
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else if( sBit == "boomerang" ) SET_FLOAT( fAccels[ACCEL_BOOMERANG] )
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else if( sBit == "drunk" ) SET_FLOAT( fEffects[EFFECT_DRUNK] )
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else if( sBit == "dizzy" ) SET_FLOAT( fEffects[EFFECT_DIZZY] )
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else if( sBit == "confusion" ) SET_FLOAT( fEffects[EFFECT_CONFUSION] )
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else if( sBit == "mini" ) SET_FLOAT( fEffects[EFFECT_MINI] )
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else if( sBit == "tiny" ) SET_FLOAT( fEffects[EFFECT_TINY] )
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else if( sBit == "flip" ) SET_FLOAT( fEffects[EFFECT_FLIP] )
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