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@@ -58,6 +58,9 @@ void GhostArrowRow::Update( float fDeltaTime )
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m_Ghost[c]->SetY( fY );
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m_Ghost[c]->SetZ( fZ );
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const float fRotation = ArrowEffects::ReceptorGetRotation( m_pPlayerState );
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m_Ghost[c]->SetRotationZ( fRotation );
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const float fZoom = ArrowEffects::GetZoom( m_pPlayerState );
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m_Ghost[c]->SetZoom( fZoom );
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}
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