From 2d2a1be4186f3f35bef3cb75f2defa51b4e53d6e Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Fri, 20 May 2005 08:19:56 +0000 Subject: [PATCH] don't print strings for hidden steps types --- stepmania/src/CatalogXml.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/stepmania/src/CatalogXml.cpp b/stepmania/src/CatalogXml.cpp index efa0af9ee6..52aa963c05 100644 --- a/stepmania/src/CatalogXml.cpp +++ b/stepmania/src/CatalogXml.cpp @@ -233,8 +233,6 @@ void SaveCatalogXml( LoadingWindow *loading_window ) } { - vector vStepsTypesToShow; - GAMEMAN->GetStepsTypesForGame( GAMESTATE->m_pCurGame, vStepsTypesToShow ); FOREACH_CONST( StepsType, vStepsTypesToShow, iter ) { XNode* pNode2 = pNode->AppendChild( "StepsType", GAMEMAN->StepsTypeToString(*iter) );