use bindings

This commit is contained in:
Glenn Maynard
2006-09-27 06:21:34 +00:00
parent c1194da0d0
commit 2d1a2e6a07
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -146,7 +146,7 @@ class LunaOptionIconRow: public Luna<OptionIconRow>
{
public:
LunaOptionIconRow() { LUA->Register( Register ); }
static int set( T* p, lua_State *L ) { p->SetFromGameState( (PlayerNumber) IArg(1) ); return 0; }
static int set( T* p, lua_State *L ) { p->SetFromGameState( Enum::Check<PlayerNumber>(L, 1) ); return 0; }
static void Register(lua_State *L)
{