simplify, comment
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@@ -182,30 +182,29 @@ static bool CompareSongEntries(const SongEntry &se1, const SongEntry &se2)
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return se1.m_sSongName < se2.m_sSongName;
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return se1.m_sSongName < se2.m_sSongName;
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}
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}
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/*
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* Why not just use one of the established, well-understood file formats?
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* MsdFile should work fine, eg.
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* #LOCK:song name:DP=50,SP=3;
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* #LOCK...;
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* and people don't have to learn a new file format.
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*/
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bool UnlockSystem::ParseRow(CString text, CString &type, float &qty,
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bool UnlockSystem::ParseRow(CString text, CString &type, float &qty,
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CString &songname)
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CString &songname)
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{
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{
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int pos = 0;
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int end = 0; // sets a value in case | does not exist
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int end = 0; // sets a value in case | does not exist
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char unlock_type[4];
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char unlock_type[4];
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char qty_text[20];
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char qty_text[20];
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/* XXX: What's this supposed to do? text[-1] is invalid, and it's not
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for(unsigned pos = 0; pos < text.size(); pos++ )
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* legal to access text[5] if text == "hello"; they're not NULL-terminated
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* like C strings (unless you use c_str(), but that's ugly). Did you mean
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* "pos < text.size()"? */
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// thanks, i never thought of that
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while (pos < text.size())
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{
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{
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if (text[pos] == '[') text[pos] = ' ';
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if (text[pos] == '[') text[pos] = ' ';
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if (text[pos] == ']') text[pos] = ' ';;
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if (text[pos] == ']') text[pos] = ' ';
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if (text[pos] == '|')
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if (text[pos] == '|')
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{
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{
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end = pos;
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end = pos;
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text[pos] = ' ';
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text[pos] = ' ';
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}
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}
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pos++;
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}
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}
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// this will bypass the last character, but it can't be |
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// this will bypass the last character, but it can't be |
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// since then it would be end of string
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// since then it would be end of string
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