Move stroke designation into font page name area (better than having 2 png files with identical names except for texture hints). Add FontBaseZoom to allow for double resolution fonts without setting the zoom to 0.5 for every BitmapText.

This commit is contained in:
Chris Danford
2008-03-27 22:28:42 +00:00
parent d38f040487
commit 2d0d3d9958
11 changed files with 5 additions and 3 deletions
@@ -0,0 +1 @@
common normal

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@@ -5,6 +5,7 @@ LineSpacing=54
DrawExtraPixelsLeft=4
DrawExtraPixelsRight=4
AdvanceExtraPixels=0
FontBaseZoom=0.5
[numbers]
0=36
+3 -3
View File
@@ -1031,13 +1031,13 @@ DifficultyDisplayP1Y=
DifficultyDisplayP1OnCommand=
DifficultyDisplayP1OffCommand=linear,0.5;addx,-200
DifficultyDisplayP1SetReverseCommand=y,SCREEN_CENTER_Y-196;addx,-200;linear,0.5;addx,200
DifficultyDisplayP1SetNoReverseCommand=y,SCREEN_CENTER_Y+176;addx,-200;linear,0.5;addx,200
DifficultyDisplayP1SetNoReverseCommand=y,SCREEN_CENTER_Y+174;addx,-200;linear,0.5;addx,200
DifficultyDisplayP2X=SCREEN_CENTER_X+250
DifficultyDisplayP2Y=
DifficultyDisplayP2OnCommand=
DifficultyDisplayP2OffCommand=linear,0.5;addx,200
DifficultyDisplayP2SetReverseCommand=y,SCREEN_CENTER_Y-196;addx,-200;linear,0.5;addx,200
DifficultyDisplayP2SetNoReverseCommand=y,SCREEN_CENTER_Y+176;addx,-200;linear,0.5;addx,200
DifficultyDisplayP2SetNoReverseCommand=y,SCREEN_CENTER_Y+174;addx,-200;linear,0.5;addx,200
LyricsSetNoReverseCommand=x,SCREEN_CENTER_X+0;y,SCREEN_CENTER_Y+160
LyricsSetReverseCommand=x,SCREEN_CENTER_X+0;y,SCREEN_CENTER_Y-140
# This is used if one player is in reverse and the other isn't.
@@ -4422,5 +4422,5 @@ FrameX=0
FrameY=0
TextX=0
TextY=0
TextOnCommand=zoom,0.5;shadowlength,0;
TextOnCommand=shadowlength,0;
TextLoadCommand=%function(self,param) self:diffuse(PlayerColor(param.PlayerState:GetPlayerNumber())) end