merge OverlayInput into Input. overlay screens can still intercept input if they want.

This commit is contained in:
Devin J. Pohly
2013-01-12 23:19:44 -05:00
parent 9c9e2f995f
commit 2cf9262afc
9 changed files with 17 additions and 31 deletions
+2 -2
View File
@@ -316,7 +316,7 @@ void ScreenInstallOverlay::Init()
this->AddChild( &m_textStatus );
}
bool ScreenInstallOverlay::OverlayInput( const InputEventPlus &input )
bool ScreenInstallOverlay::Input( const InputEventPlus &input )
{
/*
if( input.DeviceI.button == g_buttonLogin && input.type == IET_FIRST_PRESS )
@@ -326,7 +326,7 @@ bool ScreenInstallOverlay::OverlayInput( const InputEventPlus &input )
}
*/
return Screen::OverlayInput(input);
return Screen::Input(input);
}
void ScreenInstallOverlay::Update( float fDeltaTime )