for cases where we take a number as a boolean, accept a boolean

false as false (to transition away from numbers)
This commit is contained in:
Glenn Maynard
2006-10-15 08:17:35 +00:00
parent 28df192f43
commit 2cede5a421
4 changed files with 28 additions and 12 deletions
+10 -10
View File
@@ -1386,23 +1386,23 @@ public:
static int geteffectmagnitude( T* p, lua_State *L ) { RageVector3 v = p->GetEffectMagnitude(); lua_pushnumber(L, v[0]); lua_pushnumber(L, v[1]); lua_pushnumber(L, v[2]); return 3; }
static int scaletocover( T* p, lua_State *L ) { p->ScaleToCover( RectF(FArg(1), FArg(2), FArg(3), FArg(4)) ); return 0; }
static int scaletofit( T* p, lua_State *L ) { p->ScaleToFitInside( RectF(FArg(1), FArg(2), FArg(3), FArg(4)) ); return 0; }
static int animate( T* p, lua_State *L ) { p->EnableAnimation(!!IArg(1)); return 0; }
static int animate( T* p, lua_State *L ) { p->EnableAnimation(BIArg(1)); return 0; }
static int play( T* p, lua_State *L ) { p->EnableAnimation(true); return 0; }
static int pause( T* p, lua_State *L ) { p->EnableAnimation(false); return 0; }
static int setstate( T* p, lua_State *L ) { p->SetState(IArg(1)); return 0; }
static int texturewrapping( T* p, lua_State *L ) { p->SetTextureWrapping(!!IArg(1)); return 0; }
static int additiveblend( T* p, lua_State *L ) { p->SetBlendMode(!!IArg(1) ? BLEND_ADD : BLEND_NORMAL); return 0; }
static int texturewrapping( T* p, lua_State *L ) { p->SetTextureWrapping(BIArg(1)); return 0; }
static int additiveblend( T* p, lua_State *L ) { p->SetBlendMode(BIArg(1) ? BLEND_ADD : BLEND_NORMAL); return 0; }
static int blend( T* p, lua_State *L ) { p->SetBlendMode( Enum::Check<BlendMode>(L, 1) ); return 0; }
static int zbuffer( T* p, lua_State *L ) { p->SetUseZBuffer(!!IArg(1)); return 0; }
static int ztest( T* p, lua_State *L ) { p->SetZTestMode((!!IArg(1))?ZTEST_WRITE_ON_PASS:ZTEST_OFF); return 0; }
static int zbuffer( T* p, lua_State *L ) { p->SetUseZBuffer(BIArg(1)); return 0; }
static int ztest( T* p, lua_State *L ) { p->SetZTestMode((BIArg(1))?ZTEST_WRITE_ON_PASS:ZTEST_OFF); return 0; }
static int ztestmode( T* p, lua_State *L ) { p->SetZTestMode( Enum::Check<ZTestMode>(L, 1) ); return 0; }
static int zwrite( T* p, lua_State *L ) { p->SetZWrite(!!IArg(1)); return 0; }
static int zwrite( T* p, lua_State *L ) { p->SetZWrite(BIArg(1)); return 0; }
static int zbias( T* p, lua_State *L ) { p->SetZBias(FArg(1)); return 0; }
static int clearzbuffer( T* p, lua_State *L ) { p->SetClearZBuffer(!!IArg(1)); return 0; }
static int backfacecull( T* p, lua_State *L ) { p->SetCullMode((!!IArg(1)) ? CULL_BACK : CULL_NONE); return 0; }
static int clearzbuffer( T* p, lua_State *L ) { p->SetClearZBuffer(BIArg(1)); return 0; }
static int backfacecull( T* p, lua_State *L ) { p->SetCullMode((BIArg(1)) ? CULL_BACK : CULL_NONE); return 0; }
static int cullmode( T* p, lua_State *L ) { p->SetCullMode( Enum::Check<CullMode>(L, 1)); return 0; }
static int visible( T* p, lua_State *L ) { p->SetVisible(!!IArg(1)); return 0; }
static int hidden( T* p, lua_State *L ) { p->SetHidden(!!IArg(1)); return 0; }
static int visible( T* p, lua_State *L ) { p->SetVisible(BIArg(1)); return 0; }
static int hidden( T* p, lua_State *L ) { p->SetHidden(BIArg(1)); return 0; }
static int hibernate( T* p, lua_State *L ) { p->SetHibernate(FArg(1)); return 0; }
static int draworder( T* p, lua_State *L ) { p->SetDrawOrder(IArg(1)); return 0; }
static int playcommand( T* p, lua_State *L ) { p->PlayCommand(SArg(1)); return 0; }