Always set GAMESTATE->m_CurStageStats.pSong.
Always fill in m_vPlayedStageStats.
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@@ -1279,9 +1279,6 @@ void ScreenEvaluation::MenuStart( PlayerNumber pn )
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iNumStagesOfLastSong = 1;
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}
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GAMESTATE->m_iCurrentStageIndex += iNumStagesOfLastSong;
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// save current stage stats
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GAMESTATE->m_vPlayedStageStats.push_back( GAMESTATE->m_CurStageStats ); // Save this stage's stats
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break;
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}
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}
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