fix "solo" selectable in Pump

This commit is contained in:
Chris Danford
2003-09-25 05:56:38 +00:00
parent e220859940
commit 2c38027e6d
10 changed files with 78 additions and 76 deletions
+2 -2
View File
@@ -47,7 +47,7 @@ ScreenSelectStyle::ScreenSelectStyle() : ScreenSelect( "ScreenSelectStyle" )
if( sIconPath.empty() ) // element doesn't exist
{
m_textIcon[i].LoadFromFont( THEME->GetPathToF("Common normal") );
m_textIcon[i].SetText( mc.name );
m_textIcon[i].SetText( mc.m_sName );
m_textIcon[i].SetZoom(0.5f);
this->AddChild( &m_textIcon[i] );
}
@@ -182,7 +182,7 @@ void ScreenSelectStyle::MenuStart( PlayerNumber pn )
SCREENMAN->PostMessageToTopScreen( SM_AllDoneChoosing, 0 );
const ModeChoice& mc = m_aModeChoices[GetSelectionIndex(pn)];
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("ScreenSelectStyle comment %s",mc.name)) );
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("ScreenSelectStyle comment %s",mc.m_sName.c_str())) );
//
// TweenOffScreen