HandleParams -> BeginHandleParams
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@@ -157,7 +157,7 @@ void ActorFrame::DeleteAllChildren()
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void ActorFrame::HandleCommand( const ParsedCommand &command )
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{
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HandleParams;
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BeginHandleParams;
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const CString& sName = sParam(0);
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do
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@@ -172,7 +172,7 @@ void ActorFrame::HandleCommand( const ParsedCommand &command )
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Actor::HandleCommand( command );
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break;
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}
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CheckHandledParams;
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EndHandleParams;
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} while(0);
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/* By default, don't propograte most commands to children; it makes no sense
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