fix duplicate command loading

This commit is contained in:
Chris Danford
2007-02-19 09:49:23 +00:00
parent bc997f81d4
commit 2c30453a27
2 changed files with 3 additions and 21 deletions
+2 -2
View File
@@ -29,7 +29,7 @@ void ScreenStage::Init()
m_sprOverlay.Load( THEME->GetPathB(m_sName,"overlay") );
m_sprOverlay->SetName( "Overlay" );
m_sprOverlay->SetDrawOrder( DRAW_ORDER_OVERLAY );
ON_COMMAND( m_sprOverlay );
m_sprOverlay->PlayCommand("On");
this->AddChild( m_sprOverlay );
m_In.Load( THEME->GetPathB(m_sName,"in") );
@@ -72,7 +72,7 @@ void ScreenStage::HandleScreenMessage( const ScreenMessage SM )
this->ClearMessageQueue( SM_BeginFadingOut );
m_Out.StartTransitioning();
OFF_COMMAND( m_sprOverlay );
m_sprOverlay->PlayCommand( "Off" );
this->PostScreenMessage( SM_GoToNextScreen, this->GetTweenTimeLeft() );
return;
}