fix duplicate command loading
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@@ -29,7 +29,7 @@ void ScreenStage::Init()
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m_sprOverlay.Load( THEME->GetPathB(m_sName,"overlay") );
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m_sprOverlay->SetName( "Overlay" );
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m_sprOverlay->SetDrawOrder( DRAW_ORDER_OVERLAY );
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ON_COMMAND( m_sprOverlay );
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m_sprOverlay->PlayCommand("On");
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this->AddChild( m_sprOverlay );
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m_In.Load( THEME->GetPathB(m_sName,"in") );
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@@ -72,7 +72,7 @@ void ScreenStage::HandleScreenMessage( const ScreenMessage SM )
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this->ClearMessageQueue( SM_BeginFadingOut );
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m_Out.StartTransitioning();
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OFF_COMMAND( m_sprOverlay );
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m_sprOverlay->PlayCommand( "Off" );
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this->PostScreenMessage( SM_GoToNextScreen, this->GetTweenTimeLeft() );
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return;
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}
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