add PlayerStageStats:GetRadarPossible() and PlayerStageStats:GetRadarActual() Lua bindings.
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@@ -703,6 +703,9 @@ public:
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return 1;
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}
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static int GetRadarPossible( T* p, lua_State *L ) { p->m_radarPossible.PushSelf(L); return 1; }
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static int GetRadarActual( T* p, lua_State *L ) { p->m_radarActual.PushSelf(L); return 1; }
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LunaPlayerStageStats()
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{
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ADD_METHOD( GetCaloriesBurned );
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@@ -734,6 +737,8 @@ public:
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ADD_METHOD( GetPossibleSteps );
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ADD_METHOD( GetAliveSeconds );
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ADD_METHOD( GetPercentageOfTaps );
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ADD_METHOD( GetRadarActual );
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ADD_METHOD( GetRadarPossible );
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}
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};
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