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@@ -207,7 +207,7 @@ void RageSound::SetStartSeconds( float secs )
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void RageSound::SetLengthSeconds(float secs)
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void RageSound::SetLengthSeconds(float secs)
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{
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{
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ASSERT(secs == -1 || secs >= 0);
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RAGE_ASSERT_M( secs == -1 || secs >= 0, ssprintf("%f",secs) );
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ASSERT(!playing);
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ASSERT(!playing);
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if(secs == -1)
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if(secs == -1)
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