use enum_add2
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@@ -943,7 +943,7 @@ Stage GameState::GetCurrentStage() const
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else if( IsFinalStage() ) return STAGE_FINAL;
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else if( IsFinalStage() ) return STAGE_FINAL;
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else if( IsExtraStage() ) return STAGE_EXTRA1;
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else if( IsExtraStage() ) return STAGE_EXTRA1;
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else if( IsExtraStage2() ) return STAGE_EXTRA2;
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else if( IsExtraStage2() ) return STAGE_EXTRA2;
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else return (Stage)(STAGE_1+GetLargestCurrentStageIndexForAnyHumanPlayer());
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else return enum_add2( STAGE_1, GetLargestCurrentStageIndexForAnyHumanPlayer() );
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}
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}
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// Return true if it's possible for GetCurrentStage() to return the given stage.
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// Return true if it's possible for GetCurrentStage() to return the given stage.
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