use enum_add2

This commit is contained in:
Glenn Maynard
2007-04-24 01:28:53 +00:00
parent 7de6bd605c
commit 2bcd5a644f
+1 -1
View File
@@ -943,7 +943,7 @@ Stage GameState::GetCurrentStage() const
else if( IsFinalStage() ) return STAGE_FINAL;
else if( IsExtraStage() ) return STAGE_EXTRA1;
else if( IsExtraStage2() ) return STAGE_EXTRA2;
else return (Stage)(STAGE_1+GetLargestCurrentStageIndexForAnyHumanPlayer());
else return enum_add2( STAGE_1, GetLargestCurrentStageIndexForAnyHumanPlayer() );
}
// Return true if it's possible for GetCurrentStage() to return the given stage.