From 2bad168945c9c0f618ccda81f5c8256074f488fb Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 6 Sep 2003 04:14:38 +0000 Subject: [PATCH] Don't clear GAMESTATE->m_CurStageStats here--GameState::ResetStageStatistics does that. --- stepmania/src/ScreenGameplay.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 016ef4255d..5d8cd2aa4d 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -115,9 +115,6 @@ ScreenGameplay::ScreenGameplay( bool bDemonstration ) : Screen("ScreenGameplay") if( GAMESTATE->IsCpuPlayer(p) ) GAMESTATE->m_pCurNotes[p] = GAMESTATE->m_pCurNotes[ GAMESTATE->GetFirstHumanPlayer() ]; - - GAMESTATE->m_CurStageStats = StageStats(); // clear values - switch( GAMESTATE->m_PlayMode ) { case PLAY_MODE_BATTLE: