prefs name cleanup
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@@ -167,11 +167,11 @@ void PrefsManager::Init()
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m_fSuperMeterPercentChangeNG = -0.20f;
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m_bMercifulSuperMeter = true;
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m_bDelayedEscape = true;
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m_bInstructions = true;
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m_bShowDontDie = true;
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m_bDelayedBack = true;
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m_bShowInstructions = true;
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m_bShowCaution = true;
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m_bShowSelectGroup = true;
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m_bShowNative = true;
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m_bShowNativeLanguage = true;
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m_bArcadeOptionsNavigation = false;
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m_bSoloSingle = false;
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m_bDelayedTextureDelete = true;
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@@ -464,13 +464,13 @@ void PrefsManager::ReadPrefsFromFile( CString sIni )
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ini.GetValue( "Options", "SuperMeterPercentChangeNG", m_fSuperMeterPercentChangeNG );
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ini.GetValue( "Options", "MercifulSuperMeter", m_bMercifulSuperMeter );
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ini.GetValue( "Options", "DelayedEscape", m_bDelayedEscape );
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ini.GetValue( "Options", "DelayedEscape", m_bDelayedBack );
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ini.GetValue( "Options", "HiddenSongs", m_bHiddenSongs );
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ini.GetValue( "Options", "Vsync", m_bVsync );
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ini.GetValue( "Options", "HowToPlay", m_bInstructions );
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ini.GetValue( "Options", "Caution", m_bShowDontDie );
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ini.GetValue( "Options", "ShowInstructions", m_bShowInstructions );
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ini.GetValue( "Options", "ShowCaution", m_bShowCaution );
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ini.GetValue( "Options", "ShowSelectGroup", m_bShowSelectGroup );
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ini.GetValue( "Options", "ShowNative", m_bShowNative );
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ini.GetValue( "Options", "ShowNativeLanguage", m_bShowNativeLanguage );
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ini.GetValue( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
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ini.GetValue( "Options", "DelayedTextureDelete", m_bDelayedTextureDelete );
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ini.GetValue( "Options", "TexturePreload", m_bTexturePreload );
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@@ -721,15 +721,15 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
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ini.SetValue( "Options", "SuperMeterPercentChangeNG", m_fSuperMeterPercentChangeNG );
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ini.SetValue( "Options", "MercifulSuperMeter", m_bMercifulSuperMeter );
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ini.SetValue( "Options", "DelayedEscape", m_bDelayedEscape );
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ini.SetValue( "Options", "DelayedEscape", m_bDelayedBack );
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ini.SetValue( "Options", "HiddenSongs", m_bHiddenSongs );
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ini.SetValue( "Options", "Vsync", m_bVsync );
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ini.SetValue( "Options", "Interlaced", m_bInterlaced );
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ini.SetValue( "Options", "PAL", m_bPAL );
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ini.SetValue( "Options", "HowToPlay", m_bInstructions );
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ini.SetValue( "Options", "Caution", m_bShowDontDie );
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ini.SetValue( "Options", "ShowInstructions", m_bShowInstructions );
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ini.SetValue( "Options", "ShowCaution", m_bShowCaution );
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ini.SetValue( "Options", "ShowSelectGroup", m_bShowSelectGroup );
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ini.SetValue( "Options", "ShowNative", m_bShowNative );
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ini.SetValue( "Options", "ShowNativeLanguage", m_bShowNativeLanguage );
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ini.SetValue( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
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ini.SetValue( "Options", "DelayedTextureDelete", m_bDelayedTextureDelete );
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ini.SetValue( "Options", "TexturePreload", m_bTexturePreload );
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