simplify singleton registration
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+13
-10
@@ -7,6 +7,7 @@
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#include "arch/arch_default.h"
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#include "Foreach.h"
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#include "Preference.h"
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#include "LuaManager.h"
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RageInput* INPUTMAN = NULL; // globally accessable input device
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@@ -16,6 +17,15 @@ RageInput::RageInput()
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{
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LOG->Trace( "RageInput::RageInput()" );
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// Register with Lua.
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{
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Lua *L = LUA->Get();
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lua_pushstring( L, "INPUTMAN" );
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INPUTMAN->PushSelf( L );
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lua_settable( L, LUA_GLOBALSINDEX );
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LUA->Release( L );
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}
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m_sDriverList = g_sInputDrivers;
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if( m_sDriverList.empty() )
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m_sDriverList = DEFAULT_INPUT_DRIVER_LIST;
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@@ -28,6 +38,9 @@ RageInput::~RageInput()
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/* Delete optional devices. */
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for( unsigned i = 0; i < m_pDevices.size(); ++i )
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delete m_pDevices[i];
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// Unregister with Lua.
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LUA->UnsetGlobal( "INPUTMAN" );
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}
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void RageInput::LoadDrivers()
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@@ -189,16 +202,6 @@ public:
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ADD_METHOD( GetDescriptions );
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Luna<T>::Register( L );
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// Add global singleton if constructed already. If it's not constructed yet,
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// then we'll register it later when we reinit Lua just before
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// initializing the display.
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if( INPUTMAN )
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{
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lua_pushstring(L, "INPUTMAN");
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INPUTMAN->PushSelf( L );
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lua_settable(L, LUA_GLOBALSINDEX);
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}
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}
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};
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