Transition away from Screen(sName).
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@@ -73,7 +73,7 @@ static CString OPTION_EXPLANATION( CString s )
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}
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//REGISTER_SCREEN_CLASS( ScreenOptions ); // can't be instantiated
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ScreenOptions::ScreenOptions( CString sClassName ) : ScreenWithMenuElements(sClassName)
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ScreenOptions::ScreenOptions()
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{
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m_fLockInputSecs = 0.0001f; // always lock for a tiny amount of time so that we throw away any queued inputs during the load.
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