Transition away from Screen(sName).

This commit is contained in:
Glenn Maynard
2006-01-15 19:49:02 +00:00
parent 3e456e60fd
commit 2b4c9e4516
49 changed files with 43 additions and 126 deletions
+1 -6
View File
@@ -2,12 +2,7 @@
#include "ScreenGameplayNormal.h"
REGISTER_SCREEN_CLASS( ScreenGameplayNormal );
ScreenGameplayNormal::ScreenGameplayNormal( CString sName ) : ScreenGameplay(sName)
{
}
REGISTER_SCREEN_CLASS_NEW( ScreenGameplayNormal );
void ScreenGameplayNormal::FillPlayerInfo( vector<PlayerInfo> &vPlayerInfoOut )
{