Remove defOut param; it's always m_Def.
This commit is contained in:
+112
-112
@@ -73,7 +73,7 @@ public:
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m_bUseModNameForIcon = false;
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m_vsBroadcastOnExport.clear();
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}
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virtual void LoadInternal( OptionRowDefinition &defOut, const Commands &cmds )
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virtual void LoadInternal( const Commands &cmds )
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{
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ASSERT( cmds.v.size() == 1 );
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const Command &command = cmds.v[0];
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@@ -81,20 +81,20 @@ public:
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ASSERT( command.m_vsArgs.size() == 2 );
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ASSERT( sParam.size() );
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defOut.Init();
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m_Def.Init();
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if( sParam.CompareNoCase("NoteSkins")==0 ) { FillNoteSkins( defOut, sParam ); return; }
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else if( sParam.CompareNoCase("Steps")==0 ) { FillSteps( defOut, sParam, false ); return; }
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else if( sParam.CompareNoCase("StepsLocked")==0 ) { FillSteps( defOut, sParam, true ); return; }
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else if( sParam.CompareNoCase("Characters")==0 ) { FillCharacters( defOut, sParam ); return; }
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else if( sParam.CompareNoCase("Styles")==0 ) { FillStyles( defOut, sParam ); return; }
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else if( sParam.CompareNoCase("Groups")==0 ) { FillGroups( defOut, sParam ); return; }
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else if( sParam.CompareNoCase("Difficulties")==0 ) { FillDifficulties( defOut, sParam ); return; }
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else if( sParam.CompareNoCase("SongsInCurrentSongGroup")==0 ) { FillSongsInCurrentSongGroup( defOut, sParam ); return; }
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if( sParam.CompareNoCase("NoteSkins")==0 ) { FillNoteSkins( sParam ); return; }
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else if( sParam.CompareNoCase("Steps")==0 ) { FillSteps( sParam, false ); return; }
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else if( sParam.CompareNoCase("StepsLocked")==0 ) { FillSteps( sParam, true ); return; }
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else if( sParam.CompareNoCase("Characters")==0 ) { FillCharacters( sParam ); return; }
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else if( sParam.CompareNoCase("Styles")==0 ) { FillStyles( sParam ); return; }
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else if( sParam.CompareNoCase("Groups")==0 ) { FillGroups( sParam ); return; }
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else if( sParam.CompareNoCase("Difficulties")==0 ) { FillDifficulties( sParam ); return; }
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else if( sParam.CompareNoCase("SongsInCurrentSongGroup")==0 ) { FillSongsInCurrentSongGroup( sParam ); return; }
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m_bUseModNameForIcon = true;
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defOut.m_sName = sParam;
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m_Def.m_sName = sParam;
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m_Default.Load( -1, ParseCommands(ENTRY_DEFAULT(sParam)) );
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@@ -104,18 +104,18 @@ public:
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if( cmds.v.size() < 1 )
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RageException::Throw( "Parse error in ScreenOptionsMaster::%s", sParam.c_str() );
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defOut.m_bOneChoiceForAllPlayers = false;
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m_Def.m_bOneChoiceForAllPlayers = false;
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const int NumCols = atoi( cmds.v[0].m_vsArgs[0] );
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for( unsigned i=1; i<cmds.v.size(); i++ )
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{
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const Command &cmd = cmds.v[i];
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CString sName = cmd.GetName();
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if( sName == "together" ) defOut.m_bOneChoiceForAllPlayers = true;
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else if( sName == "selectmultiple" ) defOut.m_selectType = SELECT_MULTIPLE;
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else if( sName == "selectone" ) defOut.m_selectType = SELECT_ONE;
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else if( sName == "selectnone" ) defOut.m_selectType = SELECT_NONE;
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else if( sName == "showoneinrow" ) defOut.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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if( sName == "together" ) m_Def.m_bOneChoiceForAllPlayers = true;
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else if( sName == "selectmultiple" ) m_Def.m_selectType = SELECT_MULTIPLE;
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else if( sName == "selectone" ) m_Def.m_selectType = SELECT_ONE;
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else if( sName == "selectnone" ) m_Def.m_selectType = SELECT_NONE;
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else if( sName == "showoneinrow" ) m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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else if( sName == "reloadrowmessages" )
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{
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for( unsigned a=1; a<cmd.m_vsArgs.size(); a++ )
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@@ -123,16 +123,16 @@ public:
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}
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else if( sName == "enabledforplayers" )
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{
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defOut.m_vEnabledForPlayers.clear();
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m_Def.m_vEnabledForPlayers.clear();
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for( unsigned a=1; a<cmd.m_vsArgs.size(); a++ )
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{
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CString sArg = cmd.m_vsArgs[a];
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PlayerNumber pn = (PlayerNumber)(atoi(sArg)-1);
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ASSERT( pn >= 0 && pn < NUM_PLAYERS );
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defOut.m_vEnabledForPlayers.insert( pn );
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m_Def.m_vEnabledForPlayers.insert( pn );
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}
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}
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else if( sName == "exportonchange" ) defOut.m_bExportOnChange = true;
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else if( sName == "exportonchange" ) m_Def.m_bExportOnChange = true;
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else if( sName == "broadcastonexport" )
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{
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for( unsigned i=1; i<cmd.m_vsArgs.size(); i++ )
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@@ -163,7 +163,7 @@ public:
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CString sName = mc.m_sName;
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CString sChoice = mc.m_sName;
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defOut.m_vsChoices.push_back( sChoice );
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m_Def.m_vsChoices.push_back( sChoice );
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}
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}
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}
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@@ -267,13 +267,13 @@ public:
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return gc.m_sScreen;
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}
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void FillNoteSkins( OptionRowDefinition &defOut, CString sParam )
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void FillNoteSkins( CString sParam )
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{
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ASSERT( sParam.size() );
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defOut.m_sName = "NoteSkins";
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defOut.m_bOneChoiceForAllPlayers = false;
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defOut.m_bAllowThemeItems = false; // we theme the text ourself
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m_Def.m_sName = "NoteSkins";
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m_Def.m_bOneChoiceForAllPlayers = false;
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m_Def.m_bAllowThemeItems = false; // we theme the text ourself
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vector<CString> arraySkinNames;
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NOTESKIN->GetNoteSkinNames( arraySkinNames );
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@@ -282,27 +282,27 @@ public:
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GameCommand mc;
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mc.m_sModifiers = arraySkinNames[skin];
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m_aListEntries.push_back( mc );
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defOut.m_vsChoices.push_back( arraySkinNames[skin] );
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m_Def.m_vsChoices.push_back( arraySkinNames[skin] );
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}
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}
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void FillSteps( OptionRowDefinition &defOut, CString sParam, bool bLockedTogether )
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void FillSteps( CString sParam, bool bLockedTogether )
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{
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ASSERT( sParam.size() );
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defOut.m_sName = "Steps";
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defOut.m_bOneChoiceForAllPlayers = bLockedTogether;
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defOut.m_bAllowThemeItems = false; // we theme the text ourself
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m_Def.m_sName = "Steps";
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m_Def.m_bOneChoiceForAllPlayers = bLockedTogether;
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m_Def.m_bAllowThemeItems = false; // we theme the text ourself
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// fill in difficulty names
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if( GAMESTATE->IsEditing() )
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{
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defOut.m_vsChoices.push_back( "" );
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m_Def.m_vsChoices.push_back( "" );
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m_aListEntries.push_back( GameCommand() );
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}
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else if( GAMESTATE->IsCourseMode() ) // playing a course
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{
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defOut.m_bOneChoiceForAllPlayers = (bool)PREFSMAN->m_bLockCourseDifficulties;
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m_Def.m_bOneChoiceForAllPlayers = (bool)PREFSMAN->m_bLockCourseDifficulties;
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vector<Trail*> vTrails;
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GAMESTATE->m_pCurCourse->GetTrails( vTrails, GAMESTATE->GetCurrentStyle()->m_StepsType );
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@@ -312,7 +312,7 @@ public:
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CString s = CourseDifficultyToLocalizedString( pTrail->m_CourseDifficulty );
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s += ssprintf( " %d", pTrail->GetMeter() );
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defOut.m_vsChoices.push_back( s );
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m_Def.m_vsChoices.push_back( s );
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GameCommand mc;
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mc.m_pTrail = pTrail;
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m_aListEntries.push_back( mc );
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@@ -335,7 +335,7 @@ public:
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else
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s = DifficultyToLocalizedString( pSteps->GetDifficulty() );
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s += ssprintf( " %d", pSteps->GetMeter() );
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defOut.m_vsChoices.push_back( s );
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m_Def.m_vsChoices.push_back( s );
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GameCommand mc;
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mc.m_pSteps = pSteps;
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mc.m_dc = pSteps->GetDifficulty();
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@@ -344,17 +344,17 @@ public:
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}
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}
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void FillCharacters( OptionRowDefinition &defOut, CString sParam )
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void FillCharacters( CString sParam )
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{
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ASSERT( sParam.size() );
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defOut.m_bOneChoiceForAllPlayers = false;
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defOut.m_bAllowThemeItems = false;
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defOut.m_sName = "Characters";
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m_Def.m_bOneChoiceForAllPlayers = false;
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m_Def.m_bAllowThemeItems = false;
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m_Def.m_sName = "Characters";
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m_Default.m_pCharacter = CHARMAN->GetDefaultCharacter();
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{
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defOut.m_vsChoices.push_back( OFF );
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m_Def.m_vsChoices.push_back( OFF );
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GameCommand mc;
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mc.m_pCharacter = NULL;
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m_aListEntries.push_back( mc );
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@@ -368,27 +368,27 @@ public:
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CString s = pCharacter->GetDisplayName();
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s.MakeUpper();
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defOut.m_vsChoices.push_back( s );
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m_Def.m_vsChoices.push_back( s );
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GameCommand mc;
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mc.m_pCharacter = pCharacter;
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m_aListEntries.push_back( mc );
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}
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}
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void FillStyles( OptionRowDefinition &defOut, CString sParam )
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void FillStyles( CString sParam )
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{
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ASSERT( sParam.size() );
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defOut.m_bOneChoiceForAllPlayers = true;
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defOut.m_sName = "Style";
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defOut.m_bAllowThemeItems = false; // we theme the text ourself
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m_Def.m_bOneChoiceForAllPlayers = true;
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m_Def.m_sName = "Style";
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m_Def.m_bAllowThemeItems = false; // we theme the text ourself
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vector<const Style*> vStyles;
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GAMEMAN->GetStylesForGame( GAMESTATE->m_pCurGame, vStyles );
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ASSERT( vStyles.size() );
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FOREACH_CONST( const Style*, vStyles, s )
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{
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defOut.m_vsChoices.push_back( GAMEMAN->StyleToLocalizedString(*s) );
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m_Def.m_vsChoices.push_back( GAMEMAN->StyleToLocalizedString(*s) );
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GameCommand mc;
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mc.m_pStyle = *s;
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m_aListEntries.push_back( mc );
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@@ -397,13 +397,13 @@ public:
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m_Default.m_pStyle = vStyles[0];
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}
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void FillGroups( OptionRowDefinition &defOut, CString sParam )
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void FillGroups( CString sParam )
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{
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ASSERT( sParam.size() );
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defOut.m_bOneChoiceForAllPlayers = true;
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defOut.m_bAllowThemeItems = false; // we theme the text ourself
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defOut.m_sName = "Group";
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m_Def.m_bOneChoiceForAllPlayers = true;
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m_Def.m_bAllowThemeItems = false; // we theme the text ourself
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m_Def.m_sName = "Group";
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m_Default.m_sSongGroup = GROUP_ALL;
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vector<CString> vSongGroups;
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@@ -411,7 +411,7 @@ public:
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ASSERT( vSongGroups.size() );
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{
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defOut.m_vsChoices.push_back( "AllGroups" );
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m_Def.m_vsChoices.push_back( "AllGroups" );
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GameCommand mc;
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mc.m_sSongGroup = GROUP_ALL;
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m_aListEntries.push_back( mc );
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@@ -419,24 +419,24 @@ public:
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FOREACH_CONST( CString, vSongGroups, g )
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{
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defOut.m_vsChoices.push_back( *g );
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m_Def.m_vsChoices.push_back( *g );
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GameCommand mc;
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mc.m_sSongGroup = *g;
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m_aListEntries.push_back( mc );
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}
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}
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void FillDifficulties( OptionRowDefinition &defOut, CString sParam )
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void FillDifficulties( CString sParam )
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{
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ASSERT( sParam.size() );
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defOut.m_bOneChoiceForAllPlayers = true;
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defOut.m_sName = "Difficulty";
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m_Def.m_bOneChoiceForAllPlayers = true;
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m_Def.m_sName = "Difficulty";
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m_Default.m_dc = DIFFICULTY_INVALID;
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defOut.m_bAllowThemeItems = false; // we theme the text ourself
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m_Def.m_bAllowThemeItems = false; // we theme the text ourself
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{
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defOut.m_vsChoices.push_back( "AllDifficulties" );
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m_Def.m_vsChoices.push_back( "AllDifficulties" );
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GameCommand mc;
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mc.m_dc = DIFFICULTY_INVALID;
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m_aListEntries.push_back( mc );
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@@ -446,14 +446,14 @@ public:
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{
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CString s = DifficultyToLocalizedString( *d );
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defOut.m_vsChoices.push_back( s );
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m_Def.m_vsChoices.push_back( s );
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GameCommand mc;
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mc.m_dc = *d;
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m_aListEntries.push_back( mc );
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}
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}
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void FillSongsInCurrentSongGroup( OptionRowDefinition &defOut, CString sParam )
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void FillSongsInCurrentSongGroup( CString sParam )
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{
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ASSERT( sParam.size() );
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@@ -463,14 +463,14 @@ public:
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if( GAMESTATE->m_pCurSong == NULL )
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GAMESTATE->m_pCurSong.Set( vpSongs[0] );
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defOut.m_sName = "SongsInCurrentSongGroup";
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defOut.m_bOneChoiceForAllPlayers = true;
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defOut.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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defOut.m_bExportOnChange = true;
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m_Def.m_sName = "SongsInCurrentSongGroup";
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m_Def.m_bOneChoiceForAllPlayers = true;
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m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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m_Def.m_bExportOnChange = true;
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FOREACH_CONST( Song*, vpSongs, p )
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{
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defOut.m_vsChoices.push_back( (*p)->GetTranslitFullTitle() );
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m_Def.m_vsChoices.push_back( (*p)->GetTranslitFullTitle() );
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GameCommand mc;
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mc.m_pSong = *p;
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m_aListEntries.push_back( mc );
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@@ -490,7 +490,7 @@ public:
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OptionRowHandler::Init();
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m_pLuaTable->Unset();
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}
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virtual void LoadInternal( OptionRowDefinition &defOut, const Commands &cmds )
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virtual void LoadInternal( const Commands &cmds )
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{
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ASSERT( cmds.v.size() == 1 );
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const Command &command = cmds.v[0];
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@@ -499,9 +499,9 @@ public:
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ASSERT( sLuaFunction.size() );
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Init();
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defOut.Init();
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m_Def.Init();
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defOut.m_bAllowThemeItems = false; // Lua options are always dynamic and can theme themselves.
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m_Def.m_bAllowThemeItems = false; // Lua options are always dynamic and can theme themselves.
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Lua *L = LUA->Get();
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@@ -518,19 +518,19 @@ public:
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const char *pStr = lua_tostring( L, -1 );
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if( pStr == NULL )
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RageException::Throw( "\"%s\" \"Name\" entry is not a string", sLuaFunction.c_str() );
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defOut.m_sName = pStr;
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m_Def.m_sName = pStr;
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lua_pop( L, 1 );
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lua_pushstring( L, "OneChoiceForAllPlayers" );
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lua_gettable( L, -2 );
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defOut.m_bOneChoiceForAllPlayers = !!lua_toboolean( L, -1 );
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m_Def.m_bOneChoiceForAllPlayers = !!lua_toboolean( L, -1 );
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lua_pop( L, 1 );
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lua_pushstring( L, "ExportOnChange" );
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lua_gettable( L, -2 );
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defOut.m_bExportOnChange = !!lua_toboolean( L, -1 );
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m_Def.m_bExportOnChange = !!lua_toboolean( L, -1 );
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lua_pop( L, 1 );
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@@ -539,8 +539,8 @@ public:
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pStr = lua_tostring( L, -1 );
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if( pStr == NULL )
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RageException::Throw( "\"%s\" \"LayoutType\" entry is not a string", sLuaFunction.c_str() );
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defOut.m_layoutType = StringToLayoutType( pStr );
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ASSERT( defOut.m_layoutType != LAYOUT_INVALID );
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m_Def.m_layoutType = StringToLayoutType( pStr );
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ASSERT( m_Def.m_layoutType != LAYOUT_INVALID );
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lua_pop( L, 1 );
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@@ -549,8 +549,8 @@ public:
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pStr = lua_tostring( L, -1 );
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if( pStr == NULL )
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RageException::Throw( "\"%s\" \"SelectType\" entry is not a string", sLuaFunction.c_str() );
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defOut.m_selectType = StringToSelectType( pStr );
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ASSERT( defOut.m_selectType != SELECT_INVALID );
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m_Def.m_selectType = StringToSelectType( pStr );
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ASSERT( m_Def.m_selectType != SELECT_INVALID );
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lua_pop( L, 1 );
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@@ -569,7 +569,7 @@ public:
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RageException::Throw( "\"%s\" Column entry is not a string", sLuaFunction.c_str() );
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// LOG->Trace( "'%s'", pValue);
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defOut.m_vsChoices.push_back( pValue );
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m_Def.m_vsChoices.push_back( pValue );
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lua_pop( L, 1 ); /* removes `value'; keeps `key' for next iteration */
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}
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@@ -585,7 +585,7 @@ public:
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if( !lua_istable( L, -1 ) )
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RageException::Throw( "\"%s\" \"EnabledForPlayers\" is not a table", sLuaFunction.c_str() );
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defOut.m_vEnabledForPlayers.clear(); // and fill in with supplied PlayerNumbers below
|
||||
m_Def.m_vEnabledForPlayers.clear(); // and fill in with supplied PlayerNumbers below
|
||||
|
||||
lua_pushnil( L );
|
||||
while( lua_next(L, -2) != 0 )
|
||||
@@ -593,7 +593,7 @@ public:
|
||||
/* `key' is at index -2 and `value' at index -1 */
|
||||
PlayerNumber pn = (PlayerNumber)luaL_checkint( L, -1 );
|
||||
|
||||
defOut.m_vEnabledForPlayers.insert( pn );
|
||||
m_Def.m_vEnabledForPlayers.insert( pn );
|
||||
|
||||
lua_pop( L, 1 ); /* removes `value'; keeps `key' for next iteration */
|
||||
}
|
||||
@@ -631,7 +631,7 @@ public:
|
||||
lua_gettable( L, -2 );
|
||||
if( !lua_isnil( L, -1 ) )
|
||||
{
|
||||
defOut.m_bExportOnChange = !!MyLua_checkboolean( L, -1 );
|
||||
m_Def.m_bExportOnChange = !!MyLua_checkboolean( L, -1 );
|
||||
}
|
||||
lua_pop( L, 1 ); /* pop ExportOnChange value */
|
||||
|
||||
@@ -664,7 +664,7 @@ public:
|
||||
if( !lua_istable( L, -1 ) )
|
||||
RageException::Throw( "\"%s\" \"EnabledForPlayers\" is not a table", sName.c_str() );
|
||||
|
||||
defOut.m_vEnabledForPlayers.clear(); // and fill in with supplied PlayerNumbers below
|
||||
m_Def.m_vEnabledForPlayers.clear(); // and fill in with supplied PlayerNumbers below
|
||||
|
||||
lua_pushnil( L );
|
||||
while( lua_next(L, -2) != 0 )
|
||||
@@ -672,7 +672,7 @@ public:
|
||||
/* `key' is at index -2 and `value' at index -1 */
|
||||
PlayerNumber pn = (PlayerNumber)luaL_checkint( L, -1 );
|
||||
|
||||
defOut.m_vEnabledForPlayers.insert( pn );
|
||||
m_Def.m_vEnabledForPlayers.insert( pn );
|
||||
|
||||
lua_pop( L, 1 ); /* removes `value'; keeps `key' for next iteration */
|
||||
}
|
||||
@@ -808,7 +808,7 @@ public:
|
||||
OptionRowHandler::Init();
|
||||
opt = NULL;
|
||||
}
|
||||
virtual void LoadInternal( OptionRowDefinition &defOut, const Commands &cmds )
|
||||
virtual void LoadInternal( const Commands &cmds )
|
||||
{
|
||||
ASSERT( cmds.v.size() == 1 );
|
||||
const Command &command = cmds.v[0];
|
||||
@@ -817,10 +817,10 @@ public:
|
||||
ASSERT( sParam.size() );
|
||||
|
||||
Init();
|
||||
defOut.Init();
|
||||
m_Def.Init();
|
||||
|
||||
/* Configuration values are never per-player. */
|
||||
defOut.m_bOneChoiceForAllPlayers = true;
|
||||
m_Def.m_bOneChoiceForAllPlayers = true;
|
||||
|
||||
ConfOption *pConfOption = ConfOption::Find( sParam );
|
||||
if( pConfOption == NULL )
|
||||
@@ -829,11 +829,11 @@ public:
|
||||
pConfOption->UpdateAvailableOptions();
|
||||
|
||||
opt = pConfOption;
|
||||
opt->MakeOptionsList( defOut.m_vsChoices );
|
||||
opt->MakeOptionsList( m_Def.m_vsChoices );
|
||||
|
||||
defOut.m_bAllowThemeItems = opt->m_bAllowThemeItems;
|
||||
m_Def.m_bAllowThemeItems = opt->m_bAllowThemeItems;
|
||||
|
||||
defOut.m_sName = opt->name;
|
||||
m_Def.m_sName = opt->name;
|
||||
}
|
||||
virtual void ImportOption( const OptionRowDefinition &def, const vector<PlayerNumber> &vpns, vector<bool> vbSelectedOut[NUM_PLAYERS] ) const
|
||||
{
|
||||
@@ -889,7 +889,7 @@ public:
|
||||
m_vStepsTypesToShow.clear();
|
||||
}
|
||||
|
||||
virtual void LoadInternal( OptionRowDefinition &defOut, const Commands &cmds )
|
||||
virtual void LoadInternal( const Commands &cmds )
|
||||
{
|
||||
ASSERT( cmds.v.size() == 1 );
|
||||
const Command &command = cmds.v[0];
|
||||
@@ -897,7 +897,7 @@ public:
|
||||
ASSERT( command.m_vsArgs.size() == 2 );
|
||||
ASSERT( sParam.size() );
|
||||
|
||||
defOut.Init();
|
||||
m_Def.Init();
|
||||
|
||||
if( sParam == "EditStepsType" )
|
||||
{
|
||||
@@ -909,18 +909,18 @@ public:
|
||||
m_vsReloadRowMessages.push_back( MessageToString(Message_CurrentStepsP1Changed) );
|
||||
m_vsReloadRowMessages.push_back( MessageToString(Message_EditStepsTypeChanged) );
|
||||
if( GAMESTATE->m_pCurSteps[0].Get() != NULL )
|
||||
defOut.m_vEnabledForPlayers.clear(); // hide row
|
||||
m_Def.m_vEnabledForPlayers.clear(); // hide row
|
||||
}
|
||||
else
|
||||
{
|
||||
RageException::Throw( "invalid StepsType param \"%s\"", sParam.c_str() );
|
||||
}
|
||||
|
||||
defOut.m_sName = sParam;
|
||||
defOut.m_bOneChoiceForAllPlayers = true;
|
||||
defOut.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
|
||||
defOut.m_bExportOnChange = true;
|
||||
defOut.m_bAllowThemeItems = false; // we theme the text ourself
|
||||
m_Def.m_sName = sParam;
|
||||
m_Def.m_bOneChoiceForAllPlayers = true;
|
||||
m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
|
||||
m_Def.m_bExportOnChange = true;
|
||||
m_Def.m_bAllowThemeItems = false; // we theme the text ourself
|
||||
|
||||
// calculate which StepsTypes to show
|
||||
m_vStepsTypesToShow = CommonMetrics::STEPS_TYPES_TO_SHOW.GetValue();
|
||||
@@ -928,7 +928,7 @@ public:
|
||||
FOREACH_CONST( StepsType, m_vStepsTypesToShow, st )
|
||||
{
|
||||
CString s = GAMEMAN->StepsTypeToLocalizedString( *st );
|
||||
defOut.m_vsChoices.push_back( s );
|
||||
m_Def.m_vsChoices.push_back( s );
|
||||
}
|
||||
|
||||
if( *m_pstToFill == STEPS_TYPE_INVALID )
|
||||
@@ -990,7 +990,7 @@ public:
|
||||
m_vDifficulties.clear();
|
||||
}
|
||||
|
||||
virtual void LoadInternal( OptionRowDefinition &defOut, const Commands &cmds )
|
||||
virtual void LoadInternal( const Commands &cmds )
|
||||
{
|
||||
ASSERT( cmds.v.size() == 1 );
|
||||
const Command &command = cmds.v[0];
|
||||
@@ -998,7 +998,7 @@ public:
|
||||
ASSERT( command.m_vsArgs.size() == 2 );
|
||||
ASSERT( sParam.size() );
|
||||
|
||||
defOut.Init();
|
||||
m_Def.Init();
|
||||
|
||||
if( sParam == "EditSteps" )
|
||||
{
|
||||
@@ -1013,18 +1013,18 @@ public:
|
||||
m_pst = &GAMESTATE->m_stEditSource;
|
||||
m_vsReloadRowMessages.push_back( MessageToString(Message_EditSourceStepsTypeChanged) );
|
||||
if( GAMESTATE->m_pCurSteps[0].Get() != NULL )
|
||||
defOut.m_vEnabledForPlayers.clear(); // hide row
|
||||
m_Def.m_vEnabledForPlayers.clear(); // hide row
|
||||
}
|
||||
else
|
||||
{
|
||||
RageException::Throw( "invalid StepsType param \"%s\"", sParam.c_str() );
|
||||
}
|
||||
|
||||
defOut.m_sName = sParam;
|
||||
defOut.m_bOneChoiceForAllPlayers = true;
|
||||
defOut.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
|
||||
defOut.m_bExportOnChange = true;
|
||||
defOut.m_bAllowThemeItems = false; // we theme the text ourself
|
||||
m_Def.m_sName = sParam;
|
||||
m_Def.m_bOneChoiceForAllPlayers = true;
|
||||
m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
|
||||
m_Def.m_bExportOnChange = true;
|
||||
m_Def.m_bAllowThemeItems = false; // we theme the text ourself
|
||||
m_vsReloadRowMessages.push_back( MessageToString(Message_CurrentSongChanged) );
|
||||
|
||||
if( GAMESTATE->m_pCurSong )
|
||||
@@ -1063,14 +1063,14 @@ public:
|
||||
{
|
||||
s = DifficultyToLocalizedString( dc );
|
||||
}
|
||||
defOut.m_vsChoices.push_back( s );
|
||||
m_Def.m_vsChoices.push_back( s );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_vDifficulties.push_back( DIFFICULTY_EDIT );
|
||||
m_vSteps.push_back( NULL );
|
||||
defOut.m_vsChoices.push_back( "none" );
|
||||
m_Def.m_vsChoices.push_back( "none" );
|
||||
}
|
||||
|
||||
if( m_pDifficultyToFill )
|
||||
@@ -1145,21 +1145,21 @@ public:
|
||||
m_gc.Init();
|
||||
m_gc.ApplyCommitsScreens( false );
|
||||
}
|
||||
virtual void LoadInternal( OptionRowDefinition &defOut, const Commands &cmds )
|
||||
virtual void LoadInternal( const Commands &cmds )
|
||||
{
|
||||
ASSERT( cmds.v.size() > 1 );
|
||||
|
||||
defOut.Init();
|
||||
m_Def.Init();
|
||||
|
||||
Commands temp = cmds;
|
||||
temp.v.erase( temp.v.begin() );
|
||||
m_gc.Load( 0, temp );
|
||||
ASSERT( !m_gc.m_sName.empty() );
|
||||
defOut.m_sName = m_gc.m_sName;
|
||||
defOut.m_bOneChoiceForAllPlayers = true;
|
||||
defOut.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
|
||||
defOut.m_selectType = SELECT_NONE;
|
||||
defOut.m_vsChoices.push_back( "" );
|
||||
m_Def.m_sName = m_gc.m_sName;
|
||||
m_Def.m_bOneChoiceForAllPlayers = true;
|
||||
m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
|
||||
m_Def.m_selectType = SELECT_NONE;
|
||||
m_Def.m_vsChoices.push_back( "" );
|
||||
}
|
||||
virtual void ImportOption( const OptionRowDefinition &row, const vector<PlayerNumber> &vpns, vector<bool> vbSelectedOut[NUM_PLAYERS] ) const
|
||||
{
|
||||
@@ -1185,7 +1185,7 @@ class OptionRowHandlerNull: public OptionRowHandler
|
||||
{
|
||||
public:
|
||||
OptionRowHandlerNull() { Init(); }
|
||||
virtual void LoadInternal( OptionRowDefinition &defOut, const Commands &cmds )
|
||||
virtual void LoadInternal( const Commands &cmds )
|
||||
{
|
||||
}
|
||||
virtual void ImportOption( const OptionRowDefinition &row, const vector<PlayerNumber> &vpns, vector<bool> vbSelectedOut[NUM_PLAYERS] ) const
|
||||
|
||||
Reference in New Issue
Block a user