From 2af24cf6fba6881f39200dadb3d5fc161dad7282 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Tue, 17 May 2011 23:49:18 -0400 Subject: [PATCH] Alright, let's unclip m_NoteFieldRecord! --- src/ScreenEdit.cpp | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/ScreenEdit.cpp b/src/ScreenEdit.cpp index 9d1e462c83..effa890fa0 100644 --- a/src/ScreenEdit.cpp +++ b/src/ScreenEdit.cpp @@ -2342,14 +2342,6 @@ void ScreenEdit::TransitionEditState( EditState em ) // Load the player's default PlayerOptions. GAMESTATE->m_pPlayerState[PLAYER_1]->RebuildPlayerOptionsFromActiveAttacks(); - switch( em ) - { - case STATE_RECORDING: - case STATE_RECORDING_PAUSED: - PO_GROUP_ASSIGN_N( GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions, ModsLevel_Stage, m_fScrolls, PlayerOptions::SCROLL_CENTERED, 1.0f ); - break; - } - // Snap to current options. GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions.SetCurrentToLevel( ModsLevel_Stage ); }