From 2ad02a833235dce4cee0f6ec9a84f6afbd4e6dd1 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 24 Oct 2004 23:41:02 +0000 Subject: [PATCH] Always play the key, even if it's already been hit. --- stepmania/src/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 19039dc682..5b1327d131 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -886,7 +886,7 @@ void PlayerMinus::Step( int col, RageTimer tm ) if( score != TNS_NONE ) m_NoteData.SetTapNoteOffset(col, iIndexOverlappingNote, -fNoteOffset); - if( score != TNS_NONE && tn.bKeysound ) + if( tn.bKeysound ) { m_vKeysounds[tn.iKeysoundIndex].Play(); }