Mostly 64 - 32 float warning fixes.
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@@ -256,7 +256,7 @@ void AdjustSync::AutosyncTempo()
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// keep only a fraction of the data, such as the 80% with the lowest
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// error. However, throwing away the ones with high error should
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// be enough in most cases.
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float fFilteredError = 0.0;
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float fFilteredError = 0;
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s_iStepsFiltered = s_vAutosyncTempoData.size();
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FilterHighErrorPoints( s_vAutosyncTempoData, fSlope, fIntercept, ERROR_TOO_HIGH );
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s_iStepsFiltered -= s_vAutosyncTempoData.size();
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