Mostly 64 - 32 float warning fixes.

This commit is contained in:
Jason Felds
2011-06-12 03:37:10 -04:00
parent 4bb0b28fc8
commit 2ab5a4ddb8
10 changed files with 24 additions and 19 deletions
+3 -3
View File
@@ -105,9 +105,9 @@ void Actor::InitState()
#endif
m_fSecsIntoEffect = 0;
m_fEffectDelta = 0;
m_fEffectRampUp = 0.5;
m_fEffectRampUp = 0.5f;
m_fEffectHoldAtHalf = 0;
m_fEffectRampDown = 0.5;
m_fEffectRampDown = 0.5f;
m_fEffectHoldAtZero = 0;
m_fEffectOffset = 0;
m_EffectClock = CLOCK_TIMER;
@@ -118,7 +118,7 @@ void Actor::InitState()
m_bVisible = true;
m_fShadowLengthX = 0;
m_fShadowLengthY = 0;
m_ShadowColor = RageColor(0,0,0,0.5);
m_ShadowColor = RageColor(0,0,0,0.5f);
m_bIsAnimating = true;
m_fHibernateSecondsLeft = 0;
m_iDrawOrder = 0;