diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index cc3efa9380..7dfdfacb84 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -490,21 +490,6 @@ void ScreenGameplay::Init() m_NextSong.SetDrawOrder( DRAW_ORDER_TRANSITIONS-1 ); this->AddChild( &m_NextSong ); - bool bBattery = GAMESTATE->m_SongOptions.GetStage().m_LifeType==SongOptions::LIFE_BATTERY; - - // - // Add LifeFrame - // - m_sprLifeFrame.Load( THEME->GetPathG(m_sName,bBattery?"oni life frame":"life frame") ); - m_sprLifeFrame->SetName( "LifeFrame" ); - LOAD_ALL_COMMANDS_AND_SET_XY( m_sprLifeFrame ); - this->AddChild( m_sprLifeFrame ); - - m_sprStageFrame.Load( THEME->GetPathG(m_sName,bBattery?"oni StageFrame":"StageFrame") ); - m_sprStageFrame->SetName( "StageFrame" ); - LOAD_ALL_COMMANDS_AND_SET_XY( m_sprStageFrame ); - this->AddChild( m_sprStageFrame ); - // // Add combined life meter // diff --git a/stepmania/src/ScreenGameplay.h b/stepmania/src/ScreenGameplay.h index 1bf3e7b646..d28227def9 100644 --- a/stepmania/src/ScreenGameplay.h +++ b/stepmania/src/ScreenGameplay.h @@ -201,8 +201,6 @@ protected: Transition m_NextSong; // shows between songs in a course - AutoActor m_sprLifeFrame; - AutoActor m_sprStageFrame; CombinedLifeMeter* m_pCombinedLifeMeter; BitmapText m_textSongOptions;