"GroupName" -> "SongGroup" to make room for CourseGroup
replace checks for "cvs" with a call to StripCvs()
m_Rows -> m_pRows
broadcast on preferred group changes
This commit is contained in:
Chris Danford
2005-06-23 08:05:09 +00:00
parent f881b0bf4d
commit 2a6dcba6e8
33 changed files with 212 additions and 190 deletions
+1 -1
View File
@@ -761,7 +761,7 @@ void GameCommand::ApplySelf( const vector<PlayerNumber> &vpns ) const
for( map<CString,CString>::const_iterator i = m_SetEnv.begin(); i != m_SetEnv.end(); i++ )
GAMESTATE->m_mapEnv[ i->first ] = i->second;
if( !m_sSongGroup.empty() )
GAMESTATE->m_sPreferredSongGroup = m_sSongGroup;
GAMESTATE->m_sPreferredSongGroup.Set( m_sSongGroup );
if( m_SortOrder != SORT_INVALID )
GAMESTATE->m_PreferredSortOrder = m_SortOrder;
if( m_iUnlockIndex != -1 )