fix too large combo numbers, fix goofy percent score formatting
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@@ -53,9 +53,10 @@ if ShowStandardDecoration("ItsARecord") then
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local pSteps = GAMESTATE:GetCurrentSteps(pn);
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local pSteps = GAMESTATE:GetCurrentSteps(pn);
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local hsl = PROFILEMAN:GetMachineProfile():GetHighScoreList(pSongOrCourse,pSteps);
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local hsl = PROFILEMAN:GetMachineProfile():GetHighScoreList(pSongOrCourse,pSteps);
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local hsName = hsl:GetHighScores()[1]:GetName();
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local hs = hsl:GetHighScores()[1]
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local hsPerc = math.floor( hsl:GetHighScores()[1]:GetPercentDP() * 10000 ) / 100;
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local hsName = hs:GetName();
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--hsl:GetHighScores()[1]:GetName GetScore GetPercentDP
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local hsPerc = FormatPercentScore( hs:GetPercentDP() );
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if index == 0 then
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if index == 0 then
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self:GetChild("Record"):visible( true );
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self:GetChild("Record"):visible( true );
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self:GetChild("NoRecord"):visible( false );
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self:GetChild("NoRecord"):visible( false );
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@@ -2319,9 +2319,9 @@ HoldJudgmentHeldCommand=shadowlength,0;diffusealpha,1;zoom,1.25;linear,0.3;zoomx
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ShowComboAt=2
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ShowComboAt=2
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LabelOnCommand=x,SCREEN_CENTER_X-314;y,SCREEN_CENTER_Y-220;shadowlength,0;horizalign,left;vertalign,bottom
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LabelOnCommand=x,SCREEN_CENTER_X-314;y,SCREEN_CENTER_Y-220;shadowlength,0;horizalign,left;vertalign,bottom
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NumberOnCommand=y,SCREEN_CENTER_Y-216;shadowlength,0;horizalign,right;vertalign,bottom
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NumberOnCommand=y,SCREEN_CENTER_Y-216;shadowlength,0;horizalign,right;vertalign,bottom
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NumberMinZoom=0.5
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NumberMinZoom=0.4
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NumberMaxZoom=0.8
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NumberMaxZoom=0.6
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NumberMaxZoomAt=200
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NumberMaxZoomAt=150
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PulseCommand=%function(self,param) self:stoptweening(); self:zoom(1.2*param.Zoom); self:linear(0.05); self:zoom(param.Zoom); end
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PulseCommand=%function(self,param) self:stoptweening(); self:zoom(1.2*param.Zoom); self:linear(0.05); self:zoom(param.Zoom); end
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[Player]
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[Player]
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