From 2a39516bc6417a19fd212ea07730bfc8e9995720 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Fri, 24 Jun 2011 11:31:48 -0400 Subject: [PATCH] Right, load step attacks, not song. --- src/ScreenGameplay.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ScreenGameplay.cpp b/src/ScreenGameplay.cpp index a0eb87b581..4111ddfd7b 100644 --- a/src/ScreenGameplay.cpp +++ b/src/ScreenGameplay.cpp @@ -824,7 +824,7 @@ void ScreenGameplay::InitSongQueues() if( pi->GetPlayerState()->m_PlayerOptions.GetCurrent().m_fSongAttack != 0 && GAMESTATE->m_pCurSong->m_Attacks.size() > 0 ) { - pi->m_asModifiersQueue.push_back( GAMESTATE->m_pCurSong->m_Attacks ); + pi->m_asModifiersQueue.push_back( pSteps->m_Attacks ); } else {