cleanup
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@@ -62,7 +62,7 @@ void GameState::Reset()
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m_bChangedFailMode = false;
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for( p=0; p<NUM_PLAYERS; p++ )
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m_PreferredDifficulty[p] = DIFFICULTY_INVALID;
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m_SongSortOrder = SORT_PREFERRED;
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m_SongSortOrder = SORT_INVALID;
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m_PlayMode = PLAY_MODE_INVALID;
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m_bEditing = false;
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m_bDemonstrationOrJukebox = false;
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