ksfdm |D| tag wasn't working because of me... sorry

This commit is contained in:
Alberto Ramos
2010-07-26 19:49:37 -06:00
parent 6db282f98b
commit 2a01c203f2
2 changed files with 10 additions and 6 deletions
+8 -4
View File
@@ -573,21 +573,25 @@ static bool LoadGlobalData( const RString &sPath, Song &out, bool &bKIUCompliant
}
else if (BeginsWith(NoteRowString, "|B"))
{
out.m_Timing.AddBPMSegment( BPMSegment( BeatToNoteRow(fCurBeat), (float)numTemp ) );
//out.m_Timing.AddBPMSegment( BPMSegment( BeatToNoteRow(fCurBeat), (float)numTemp ) );
out.m_Timing.SetBPMAtBeat( (float)numTemp, fCurBeat );
continue;
}
else if (BeginsWith(NoteRowString, "|E"))
{
//Finally! the |E| tag is working as it should. I can die happy now -DaisuMaster
bool bDelay = true;
float fCurDelay = 60 / out.m_Timing.GetBPMAtBeat(fCurBeat) * (float)numTemp / iTickCount;
out.m_Timing.AddStopSegment( StopSegment( BeatToNoteRow(fCurBeat), fCurDelay, true ) );
fCurDelay += out.m_Timing.GetStopAtRow(BeatToNoteRow(fCurBeat), bDelay);
out.m_Timing.SetStopAtBeat( fCurBeat, fCurDelay, true );
continue;
}
else if (BeginsWith(NoteRowString, "|D"))
{
bool bDelay = true;
float fCurDelay = out.m_Timing.GetStopAtRow(i, bDelay);
out.m_Timing.AddStopSegment( StopSegment( BeatToNoteRow(fCurBeat), fCurDelay, true ) );
float fCurDelay = out.m_Timing.GetStopAtRow(BeatToNoteRow(fCurBeat), bDelay);
fCurDelay += (float)numTemp / 1000;
out.m_Timing.SetStopAtBeat( fCurBeat, fCurDelay, true );
continue;
}
}