results fixed, rolling score changed
This commit is contained in:
@@ -59,27 +59,17 @@ void WheelItem::LoadFromSong( Song &song )
|
||||
{
|
||||
m_WheelItemType = TYPE_MUSIC;
|
||||
|
||||
m_MusicStatusDisplay.SetXY( -140, 0 );
|
||||
m_MusicStatusDisplay.SetXY( -132, 0 );
|
||||
this->AddActor( &m_MusicStatusDisplay );
|
||||
|
||||
m_Banner.SetHorizAlign( align_left );
|
||||
m_Banner.SetXY( -30, 0 );
|
||||
m_Banner.SetXY( 15, 0 );
|
||||
this->AddActor( &m_Banner );
|
||||
|
||||
m_GradeP1.SetZoom( 0.4f );
|
||||
m_GradeP1.SetXY( 105, 0 );
|
||||
this->AddActor( &m_GradeP1 );
|
||||
|
||||
m_GradeP2.SetZoom( 0.4f );
|
||||
m_GradeP2.SetXY( 145, 0 );
|
||||
this->AddActor( &m_GradeP2 );
|
||||
|
||||
|
||||
m_pSong = &song;
|
||||
m_Banner.LoadFromSong( song );
|
||||
m_MusicStatusDisplay.SetNew( m_pSong->m_iNumTimesPlayed == 0 );
|
||||
//m_GradeP1.SetGrade( song.m_TopGrade[PLAYER_1] );
|
||||
//m_GradeP2.SetGrade( song.m_TopGrade[PLAYER_2] );
|
||||
m_MusicStatusDisplay.SetNew( m_pSong->GetNumTimesPlayed() == 0 );
|
||||
};
|
||||
|
||||
|
||||
@@ -440,7 +430,7 @@ void MusicWheel::Update( float fDeltaTime )
|
||||
{
|
||||
case STATE_SWITCHING_MUSIC:
|
||||
m_WheelState = STATE_IDLE; // now, wait for input
|
||||
WM->SendMessageToTopWindow( SM_PlayMusicSample, 0 );
|
||||
WM->SendMessageToTopWindow( SM_PlaySongSample, 0 );
|
||||
break;
|
||||
case STATE_FLYING_OFF_BEFORE_NEXT_SORT:
|
||||
{
|
||||
@@ -470,11 +460,11 @@ void MusicWheel::Update( float fDeltaTime )
|
||||
}
|
||||
break;
|
||||
case STATE_FLYING_ON_AFTER_NEXT_SORT:
|
||||
WM->SendMessageToTopWindow( SM_PlayMusicSample, 0 );
|
||||
WM->SendMessageToTopWindow( SM_PlaySongSample, 0 );
|
||||
m_WheelState = STATE_IDLE; // now, wait for input
|
||||
break;
|
||||
case STATE_TWEENING_ON_SCREEN:
|
||||
WM->SendMessageToTopWindow( SM_PlayMusicSample, 0 );
|
||||
WM->SendMessageToTopWindow( SM_PlaySongSample, 0 );
|
||||
m_WheelState = STATE_IDLE;
|
||||
m_fTimeLeftInState = 0;
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user