diff --git a/stepmania/src/GameManager.cpp b/stepmania/src/GameManager.cpp index 55312a7481..80f7e81b1f 100644 --- a/stepmania/src/GameManager.cpp +++ b/stepmania/src/GameManager.cpp @@ -133,7 +133,7 @@ GameDef g_GameDefs[NUM_GAMES] = SDLK_UP, // DANCE_BUTTON_MENUUP SDLK_DOWN, // DANCE_BUTTON_MENUDOWN SDLK_F1, // DANCE_BUTTON_COIN - SDLK_LCTRL, // DANCE_BUTTON_OPERATOR + SDLK_SCROLLOCK // DANCE_BUTTON_OPERATOR }, { // PLAYER_2 SDLK_KP4, // DANCE_BUTTON_LEFT, @@ -149,7 +149,7 @@ GameDef g_GameDefs[NUM_GAMES] = -1, //no default key // DANCE_BUTTON_MENUUP -1, //no default key // DANCE_BUTTON_MENUDOWN SDLK_F2, // DANCE_BUTTON_COIN - SDLK_RCTRL // DANCE_BUTTON_OPERATOR + -1 // DANCE_BUTTON_OPERATOR }, } }, @@ -222,7 +222,7 @@ GameDef g_GameDefs[NUM_GAMES] = SDLK_UP, // PUMP_BUTTON_MENUUP SDLK_DOWN, // PUMP_BUTTON_MENUDOWN SDLK_F1, // PUMP_BUTTON_COIN - SDLK_LCTRL // PUMP_BUTTON_OPERATOR + SDLK_SCROLLOCK // PUMP_BUTTON_OPERATOR }, { // PLAYER_2 SDLK_KP7, // PUMP_BUTTON_UPLEFT, @@ -237,7 +237,7 @@ GameDef g_GameDefs[NUM_GAMES] = -1, //no default key // PUMP_BUTTON_MENUUP -1, //no default key // PUMP_BUTTON_MENUDOWN SDLK_F2, // PUMP_BUTTON_COIN - SDLK_RCTRL, // PUMP_BUTTON_OPERATOR + -1 // PUMP_BUTTON_OPERATOR }, } }, @@ -316,7 +316,7 @@ GameDef g_GameDefs[NUM_GAMES] = SDLK_UP, // EZ2_BUTTON_MENUUP SDLK_DOWN, // EZ2_BUTTON_MENUDOWN SDLK_F1, // EZ2_BUTTON_COIN - SDLK_LCTRL, // EZ2_BUTTON_OPERATOR + SDLK_SCROLLOCK // EZ2_BUTTON_OPERATOR }, { // PLAYER_2 -1, // EZ2_BUTTON_FOOTUPLEFT, @@ -333,7 +333,7 @@ GameDef g_GameDefs[NUM_GAMES] = -1, //no default key // EZ2_BUTTON_MENUUP -1, //no default key // EZ2_BUTTON_MENUDOWN SDLK_F2, // EZ2_BUTTON_COIN - SDLK_RCTRL, // EZ2_BUTTON_OPERATOR + -1 // EZ2_BUTTON_OPERATOR }, }, }, @@ -406,7 +406,7 @@ GameDef g_GameDefs[NUM_GAMES] = SDLK_UP, // PARA_BUTTON_MENUUP SDLK_DOWN, // PARA_BUTTON_MENUDOWN SDLK_F1, // PARA_BUTTON_COIN - SDLK_LCTRL, // PARA_BUTTON_OPERATOR + SDLK_SCROLLOCK // PARA_BUTTON_OPERATOR }, { // PLAYER_2 -1, // PARA_BUTTON_LEFT, @@ -421,7 +421,7 @@ GameDef g_GameDefs[NUM_GAMES] = -1, // PARA_BUTTON_MENUUP -1, -1, // PARA_BUTTON_COIN - SDLK_RCTRL, // PARA_BUTTON_OPERATOR + -1 // PARA_BUTTON_OPERATOR }, } }, @@ -503,7 +503,7 @@ GameDef g_GameDefs[NUM_GAMES] = SDLK_UP, // DS3DDX_BUTTON_MENUUP SDLK_DOWN, // DS3DDX_BUTTON_MENUDOWN SDLK_F1, // DS3DDX_BUTTON_COIN - SDLK_LCTRL, // DS3DDX_BUTTON_OPERATOR + SDLK_SCROLLOCK // DS3DDX_BUTTON_OPERATOR }, { // PLAYER_2 -1, // DS3DDX_BUTTON_HANDLEFT, @@ -521,7 +521,7 @@ GameDef g_GameDefs[NUM_GAMES] = -1, // DS3DDX_BUTTON_MENUUP -1, // DS3DDX_BUTTON_MENUDOWN -1, // DS3DDX_BUTTON_COIN - SDLK_RCTRL, // DS3DDX_BUTTON_OPERATOR + -1 // DS3DDX_BUTTON_OPERATOR }, } }, @@ -607,7 +607,7 @@ GameDef g_GameDefs[NUM_GAMES] = SDLK_UP, // BM_BUTTON_MENUUP SDLK_DOWN, // BM_BUTTON_MENUDOWN SDLK_F1, // BM_BUTTON_COIN - SDLK_LCTRL, // BM_BUTTON_OPERATOR + SDLK_SCROLLOCK // BM_BUTTON_OPERATOR }, { // PLAYER_2 -1, // BM_BUTTON_KEY1, @@ -626,7 +626,7 @@ GameDef g_GameDefs[NUM_GAMES] = -1, // BM_BUTTON_MENUUP -1, // BM_BUTTON_MENUDOWN -1, // BM_BUTTON_COIN - SDLK_RCTRL, // BM_BUTTON_OPERATOR + -1 // BM_BUTTON_OPERATOR }, } },