pass prefs down to RageBitmapTexture

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Glenn Maynard committed 2002-11-20 01:24:36 +00:00
1 parent 0aff47c6d9
commit 29c726053c
4 files changed
+6 -6

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@@ -137,7 +137,7 @@ bool Sprite::LoadFromTexture( CString sTexturePath, RageTexturePrefs prefs )
m_sTexturePath = sTexturePath;
m_pTexture = TEXTUREMAN->LoadTexture( m_sTexturePath );
m_pTexture = TEXTUREMAN->LoadTexture( m_sTexturePath, prefs );
assert( m_pTexture != NULL );
// the size of the sprite is the size of the image before it was scaled