pass prefs down to RageBitmapTexture

This commit is contained in:
Glenn Maynard
2002-11-20 01:24:36 +00:00
parent 0aff47c6d9
commit 29c726053c
4 changed files with 6 additions and 6 deletions
+2 -2
View File
@@ -47,7 +47,7 @@ RageTextureManager::~RageTextureManager()
//-----------------------------------------------------------------------------
// Load/Unload textures from disk
//-----------------------------------------------------------------------------
RageTexture* RageTextureManager::LoadTexture( CString sTexturePath )
RageTexture* RageTextureManager::LoadTexture( CString sTexturePath, RageTexturePrefs prefs )
{
sTexturePath.MakeLower();
@@ -77,7 +77,7 @@ RageTexture* RageTextureManager::LoadTexture( CString sTexturePath )
// if( sExt == "avi" || sExt == "mpg" || sExt == "mpeg" )
// pTexture = new RageMovieTexture( sTexturePath );
// else
pTexture = new RageBitmapTexture( sTexturePath, RageTexturePrefs() );
pTexture = new RageBitmapTexture( sTexturePath, prefs );
LOG->Trace( "RageTextureManager: Finished loading '%s'.", sTexturePath.GetString() );