No need for hopo checking.

This commit is contained in:
Jason Felds
2011-07-30 15:43:22 -04:00
parent 3756c60b79
commit 2961d4532b
3 changed files with 1 additions and 17 deletions
-2
View File
@@ -621,8 +621,6 @@ void Player::Load()
NoteDataUtil::TransformNoteData( m_NoteData, m_pPlayerState->m_PlayerOptions.GetStage(), GAMESTATE->GetCurrentStyle()->m_StepsType );
const Song* pSong = GAMESTATE->m_pCurSong;
if( GAMESTATE->m_pCurGame->m_bAllowHopos )
NoteDataUtil::SetHopoPossibleFlags( pSong, m_NoteData );
m_Timing = &GAMESTATE->m_pCurSteps[pn]->m_Timing;