speed up editor beat bar drawing (frame rate is not 3x as fast!)
fixed inaccurate 2k/xp video card detection
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@@ -102,6 +102,8 @@ PrefsManager::PrefsManager()
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m_sSoundDrivers = DEFAULT_SOUND_DRIVER_LIST;
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m_fSoundVolume = DEFAULT_SOUND_VOLUME;
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m_bAllowSoftwareRenderer = false;
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m_sDefaultNoteSkin = "default";
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ReadGlobalPrefsFromDisk( true );
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@@ -173,6 +175,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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ini.GetValueF( "Options", "MarathonVerSeconds", m_fMarathonVerSongSeconds );
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ini.GetValueB( "Options", "ShowSongOptions", m_bShowSongOptions );
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ini.GetValueI( "Options", "DefaultFailType", (int&)m_DefaultFailType );
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ini.GetValueB( "Options", "bAllowSoftwareRenderer", m_bAllowSoftwareRenderer );
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ini.GetValueB( "Options", "DDRExtremeDifficultySelect", m_bDDRExtremeDifficultySelect );
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@@ -247,8 +250,10 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueF( "Options", "MarathonVerSeconds", m_fMarathonVerSongSeconds );
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ini.SetValueB( "Options", "ShowSongOptions", m_bShowSongOptions );
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ini.SetValueI( "Options", "DefaultFailType", (int&)m_DefaultFailType );
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ini.SetValueB( "Options", "bAllowSoftwareRenderer", m_bAllowSoftwareRenderer );
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ini.SetValueB( "Options", "DDRExtremeDifficultySelect", m_bDDRExtremeDifficultySelect );
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/* Only write these if they aren't the default. This ensures that we can change
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* the default and have it take effect for everyone (except people who
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* tweaked this value). */
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