show per-diffculty award on Eval screen every time it's received (not just the first time)
clean up ScreenEval PR and MR graphics clean up Actor shadow parameters
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@@ -87,12 +87,12 @@ ScreenSelectCourse::ScreenSelectCourse( CString sClassName ) : Screen( sClassNam
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this->AddChild( &m_sprBannerFrame );
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m_textNumSongs.LoadFromNumbers( THEME->GetPathToN("ScreenSelectCourse num songs") );
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m_textNumSongs.EnableShadow( false );
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m_textNumSongs.SetShadowLength( 0 );
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m_textNumSongs.SetXY( STAGES_X, STAGES_Y );
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this->AddChild( &m_textNumSongs );
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m_textTime.LoadFromNumbers( THEME->GetPathToN("ScreenSelectCourse total time") );
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m_textTime.EnableShadow( false );
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m_textTime.SetShadowLength( 0 );
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m_textTime.SetXY( TIME_X, TIME_Y );
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this->AddChild( &m_textTime );
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