The big NULL replacement party part 5.

Right. ' = NULL' would get a lot of these.
This commit is contained in:
Jason Felds
2013-05-03 23:39:52 -04:00
parent 328c41eec0
commit 28e5148dec
233 changed files with 7448 additions and 7447 deletions
+5 -5
View File
@@ -6,13 +6,13 @@
#define ALSA_PCM_NEW_SW_PARAMS_API
#include <alsa/asoundlib.h>
static void *Handle = NULL;
static void *Handle = nullptr;
#include "RageUtil.h"
#include "ALSA9Dynamic.h"
/* foo_f dfoo = NULL */
#define FUNC(ret, name, proto) name##_f d##name = NULL
/* foo_f dfoo = nullptr */
#define FUNC(ret, name, proto) name##_f d##name = nullptr
#include "ALSA9Functions.h"
#undef FUNC
@@ -62,8 +62,8 @@ void UnloadALSA()
{
if( Handle )
dlclose( Handle );
Handle = NULL;
#define FUNC(ret, name, proto) d##name = NULL;
Handle = nullptr;
#define FUNC(ret, name, proto) d##name = nullptr;
#include "ALSA9Functions.h"
#undef FUNC
}
+1 -1
View File
@@ -212,7 +212,7 @@ Alsa9Buf::Alsa9Buf()
last_cursor_pos = 0;
preferred_writeahead = 8192;
preferred_chunksize = 1024;
pcm = NULL;
pcm = nullptr;
}
RString Alsa9Buf::Init( int channels_,
+5 -5
View File
@@ -43,7 +43,7 @@ void DSound::SetPrimaryBufferMode()
format.dwSize = sizeof(format);
format.dwFlags = DSBCAPS_PRIMARYBUFFER;
format.dwBufferBytes = 0;
format.lpwfxFormat = NULL;
format.lpwfxFormat = nullptr;
IDirectSoundBuffer *pBuffer;
HRESULT hr = this->GetDS()->CreateSoundBuffer( &format, &pBuffer, NULL );
@@ -98,9 +98,9 @@ void DSound::SetPrimaryBufferMode()
DSound::DSound()
{
HRESULT hr;
if( FAILED( hr = CoInitialize(NULL) ) )
if( FAILED( hr = CoInitialize(nullptr) ) )
RageException::Throw( hr_ssprintf(hr, "CoInitialize") );
m_pDS = NULL;
m_pDS = nullptr;
}
RString DSound::Init()
@@ -163,8 +163,8 @@ bool DSound::IsEmulated() const
DSoundBuf::DSoundBuf()
{
m_pBuffer = NULL;
m_pTempBuffer = NULL;
m_pBuffer = nullptr;
m_pTempBuffer = nullptr;
}
RString DSoundBuf::Init( DSound &ds, DSoundBuf::hw hardware,
@@ -53,12 +53,12 @@ bool RageSoundDriver_ALSA9_Software::GetData()
if( frames_to_fill <= 0 )
return false;
static int16_t *buf = NULL;
static int16_t *buf = nullptr;
static int bufsize = 0;
if( buf && bufsize < frames_to_fill )
{
delete[] buf;
buf = NULL;
buf = nullptr;
}
if( !buf )
{
@@ -89,7 +89,7 @@ void RageSoundDriver_ALSA9_Software::SetupDecodingThread()
RageSoundDriver_ALSA9_Software::RageSoundDriver_ALSA9_Software()
{
m_pPCM = NULL;
m_pPCM = nullptr;
m_bShutdown = false;
}
+2 -2
View File
@@ -40,8 +40,8 @@ static inline RString FourCCToString( uint32_t num )
return s;
}
RageSoundDriver_AU::RageSoundDriver_AU() : m_OutputUnit(NULL), m_iSampleRate(0), m_bDone(false), m_bStarted(false),
m_pIOThread(NULL), m_pNotificationThread(NULL), m_Semaphore("Sound")
RageSoundDriver_AU::RageSoundDriver_AU() : m_OutputUnit(nullptr), m_iSampleRate(0), m_bDone(false), m_bStarted(false),
m_pIOThread(nullptr), m_pNotificationThread(nullptr), m_Semaphore("Sound")
{
}
+169 -169
View File
@@ -1,169 +1,169 @@
#include "global.h"
#include "RageSoundDriver_DSound_Software.h"
#include "DSoundHelpers.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "RageSoundManager.h"
#include "PrefsManager.h"
#include "archutils/Win32/ErrorStrings.h"
REGISTER_SOUND_DRIVER_CLASS2( DirectSound-sw, DSound_Software );
static const int channels = 2;
static const int bytes_per_frame = channels*2; /* 16-bit */
static const int safe_writeahead = 1024*4; /* in frames */
static int g_iMaxWriteahead;
/* We'll fill the buffer in chunks this big. */
static const int num_chunks = 8;
static int chunksize() { return g_iMaxWriteahead / num_chunks; }
void RageSoundDriver_DSound_Software::MixerThread()
{
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL) )
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
LOG->Warn(werr_ssprintf(GetLastError(), "Failed to set sound thread priority"));
/* Fill a buffer before we start playing, so we don't play whatever junk is
* in the buffer. */
char *locked_buf;
unsigned len;
while( m_pPCM->get_output_buf(&locked_buf, &len, chunksize()) )
{
memset( locked_buf, 0, len );
m_pPCM->release_output_buf(locked_buf, len);
}
/* Start playing. */
m_pPCM->Play();
while( !m_bShutdownMixerThread )
{
char *pLockedBuf;
unsigned iLen;
const int64_t iPlayPos = m_pPCM->GetOutputPosition(); /* must be called before get_output_buf */
if( !m_pPCM->get_output_buf(&pLockedBuf, &iLen, chunksize()) )
{
Sleep( chunksize()*1000 / m_iSampleRate );
continue;
}
this->Mix( (int16_t *) pLockedBuf, iLen/bytes_per_frame, iPlayPos, m_pPCM->GetPosition() );
m_pPCM->release_output_buf( pLockedBuf, iLen );
}
/* I'm not sure why, but if we don't stop the stream now, then the thread will take
* 90ms (our buffer size) longer to close. */
m_pPCM->Stop();
}
int64_t RageSoundDriver_DSound_Software::GetPosition() const
{
return m_pPCM->GetPosition();
}
int RageSoundDriver_DSound_Software::MixerThread_start(void *p)
{
((RageSoundDriver_DSound_Software *) p)->MixerThread();
return 0;
}
RageSoundDriver_DSound_Software::RageSoundDriver_DSound_Software()
{
m_bShutdownMixerThread = false;
m_pPCM = NULL;
}
RString RageSoundDriver_DSound_Software::Init()
{
RString sError = ds.Init();
if( sError != "" )
return sError;
/* If we're emulated, we're better off with the WaveOut driver; DS
* emulation tends to be desynced. */
if( ds.IsEmulated() )
return "Driver unusable (emulated device)";
g_iMaxWriteahead = safe_writeahead;
if( PREFSMAN->m_iSoundWriteAhead )
g_iMaxWriteahead = PREFSMAN->m_iSoundWriteAhead;
/* Create a DirectSound stream, but don't force it into hardware. */
m_pPCM = new DSoundBuf;
m_iSampleRate = PREFSMAN->m_iSoundPreferredSampleRate;
if( m_iSampleRate == 0 )
m_iSampleRate = 44100;
sError = m_pPCM->Init( ds, DSoundBuf::HW_DONT_CARE, channels, m_iSampleRate, 16, g_iMaxWriteahead );
if( sError != "" )
return sError;
LOG->Info( "Software mixing at %i hz", m_iSampleRate );
StartDecodeThread();
m_MixingThread.SetName("Mixer thread");
m_MixingThread.Create( MixerThread_start, this );
return RString();
}
RageSoundDriver_DSound_Software::~RageSoundDriver_DSound_Software()
{
/* Signal the mixing thread to quit. */
if( m_MixingThread.IsCreated() )
{
m_bShutdownMixerThread = true;
LOG->Trace("Shutting down mixer thread ...");
LOG->Flush();
m_MixingThread.Wait();
LOG->Trace("Mixer thread shut down.");
LOG->Flush();
}
delete m_pPCM;
}
void RageSoundDriver_DSound_Software::SetupDecodingThread()
{
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
LOG->Warn( werr_ssprintf(GetLastError(), "Failed to set decoding thread priority") );
}
float RageSoundDriver_DSound_Software::GetPlayLatency() const
{
return (1.0f / m_iSampleRate) * g_iMaxWriteahead;
}
int RageSoundDriver_DSound_Software::GetSampleRate() const
{
return m_iSampleRate;
}
/*
* (c) 2002-2004 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include "global.h"
#include "RageSoundDriver_DSound_Software.h"
#include "DSoundHelpers.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "RageSoundManager.h"
#include "PrefsManager.h"
#include "archutils/Win32/ErrorStrings.h"
REGISTER_SOUND_DRIVER_CLASS2( DirectSound-sw, DSound_Software );
static const int channels = 2;
static const int bytes_per_frame = channels*2; /* 16-bit */
static const int safe_writeahead = 1024*4; /* in frames */
static int g_iMaxWriteahead;
/* We'll fill the buffer in chunks this big. */
static const int num_chunks = 8;
static int chunksize() { return g_iMaxWriteahead / num_chunks; }
void RageSoundDriver_DSound_Software::MixerThread()
{
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL) )
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
LOG->Warn(werr_ssprintf(GetLastError(), "Failed to set sound thread priority"));
/* Fill a buffer before we start playing, so we don't play whatever junk is
* in the buffer. */
char *locked_buf;
unsigned len;
while( m_pPCM->get_output_buf(&locked_buf, &len, chunksize()) )
{
memset( locked_buf, 0, len );
m_pPCM->release_output_buf(locked_buf, len);
}
/* Start playing. */
m_pPCM->Play();
while( !m_bShutdownMixerThread )
{
char *pLockedBuf;
unsigned iLen;
const int64_t iPlayPos = m_pPCM->GetOutputPosition(); /* must be called before get_output_buf */
if( !m_pPCM->get_output_buf(&pLockedBuf, &iLen, chunksize()) )
{
Sleep( chunksize()*1000 / m_iSampleRate );
continue;
}
this->Mix( (int16_t *) pLockedBuf, iLen/bytes_per_frame, iPlayPos, m_pPCM->GetPosition() );
m_pPCM->release_output_buf( pLockedBuf, iLen );
}
/* I'm not sure why, but if we don't stop the stream now, then the thread will take
* 90ms (our buffer size) longer to close. */
m_pPCM->Stop();
}
int64_t RageSoundDriver_DSound_Software::GetPosition() const
{
return m_pPCM->GetPosition();
}
int RageSoundDriver_DSound_Software::MixerThread_start(void *p)
{
((RageSoundDriver_DSound_Software *) p)->MixerThread();
return 0;
}
RageSoundDriver_DSound_Software::RageSoundDriver_DSound_Software()
{
m_bShutdownMixerThread = false;
m_pPCM = nullptr;
}
RString RageSoundDriver_DSound_Software::Init()
{
RString sError = ds.Init();
if( sError != "" )
return sError;
/* If we're emulated, we're better off with the WaveOut driver; DS
* emulation tends to be desynced. */
if( ds.IsEmulated() )
return "Driver unusable (emulated device)";
g_iMaxWriteahead = safe_writeahead;
if( PREFSMAN->m_iSoundWriteAhead )
g_iMaxWriteahead = PREFSMAN->m_iSoundWriteAhead;
/* Create a DirectSound stream, but don't force it into hardware. */
m_pPCM = new DSoundBuf;
m_iSampleRate = PREFSMAN->m_iSoundPreferredSampleRate;
if( m_iSampleRate == 0 )
m_iSampleRate = 44100;
sError = m_pPCM->Init( ds, DSoundBuf::HW_DONT_CARE, channels, m_iSampleRate, 16, g_iMaxWriteahead );
if( sError != "" )
return sError;
LOG->Info( "Software mixing at %i hz", m_iSampleRate );
StartDecodeThread();
m_MixingThread.SetName("Mixer thread");
m_MixingThread.Create( MixerThread_start, this );
return RString();
}
RageSoundDriver_DSound_Software::~RageSoundDriver_DSound_Software()
{
/* Signal the mixing thread to quit. */
if( m_MixingThread.IsCreated() )
{
m_bShutdownMixerThread = true;
LOG->Trace("Shutting down mixer thread ...");
LOG->Flush();
m_MixingThread.Wait();
LOG->Trace("Mixer thread shut down.");
LOG->Flush();
}
delete m_pPCM;
}
void RageSoundDriver_DSound_Software::SetupDecodingThread()
{
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
LOG->Warn( werr_ssprintf(GetLastError(), "Failed to set decoding thread priority") );
}
float RageSoundDriver_DSound_Software::GetPlayLatency() const
{
return (1.0f / m_iSampleRate) * g_iMaxWriteahead;
}
int RageSoundDriver_DSound_Software::GetSampleRate() const
{
return m_iSampleRate;
}
/*
* (c) 2002-2004 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
@@ -18,7 +18,7 @@ static int underruns = 0, logged_underruns = 0;
RageSoundDriver::Sound::Sound()
{
m_pSound = NULL;
m_pSound = nullptr;
m_State = AVAILABLE;
m_bPaused = false;
}
@@ -273,7 +273,7 @@ void RageSoundDriver::Update()
// LOG->Trace("finishing sound %i", i);
m_Sounds[i].m_pSound->SoundIsFinishedPlaying();
m_Sounds[i].m_pSound = NULL;
m_Sounds[i].m_pSound = nullptr;
/* This sound is done. Set it to HALTING, since the mixer thread might
* be accessing it; it'll change it back to STOPPED once it's ready to
@@ -382,7 +382,7 @@ void RageSoundDriver::StopMixing( RageSoundBase *pSound )
/* Invalidate the m_pSound pointer to guarantee we don't make any further references to
* it. Once this call returns, the sound may no longer exist. */
m_Sounds[i].m_pSound = NULL;
m_Sounds[i].m_pSound = nullptr;
// LOG->Trace("end StopMixing");
m_Mutex.Unlock();
+1 -1
View File
@@ -77,7 +77,7 @@ bool RageSoundDriver_OSS::GetData()
const int chunksize = ab.fragsize;
static int16_t *buf = NULL;
static int16_t *buf = nullptr;
if(!buf)
buf = new int16_t[chunksize / sizeof(int16_t)];
@@ -16,9 +16,9 @@ REGISTER_SOUND_DRIVER_CLASS2( Pulse, PulseAudio );
/* Constructor */
RageSoundDriver_PulseAudio::RageSoundDriver_PulseAudio()
: RageSoundDriver(),
m_LastPosition(0), m_SampleRate(0), m_Error(NULL),
m_LastPosition(0), m_SampleRate(0), m_Error(nullptr),
m_Sem("Pulseaudio Synchronization Semaphore"),
m_PulseMainLoop(NULL), m_PulseCtx(NULL), m_PulseStream(NULL)
m_PulseMainLoop(nullptr), m_PulseCtx(nullptr), m_PulseStream(nullptr)
{
m_SampleRate = PREFSMAN->m_iSoundPreferredSampleRate;
if( m_SampleRate == 0 )
@@ -137,7 +137,7 @@ void RageSoundDriver_PulseAudio::m_InitStream(void)
{
if(asprintf(&m_Error, "invalid sample spec!") == -1)
{
m_Error = NULL;
m_Error = nullptr;
}
m_Sem.Post();
return;
@@ -155,7 +155,7 @@ void RageSoundDriver_PulseAudio::m_InitStream(void)
{
if(asprintf(&m_Error, "pa_stream_new(): %s", pa_strerror(pa_context_errno(m_PulseCtx))) == -1)
{
m_Error = NULL;
m_Error = nullptr;
}
m_Sem.Post();
return;
@@ -231,7 +231,7 @@ void RageSoundDriver_PulseAudio::m_InitStream(void)
if(asprintf(&m_Error, "pa_stream_connect_playback(): %s",
pa_strerror(pa_context_errno(m_PulseCtx))) == -1)
{
m_Error = NULL;
m_Error = nullptr;
}
m_Sem.Post();
return;
@@ -261,7 +261,7 @@ void RageSoundDriver_PulseAudio::CtxStateCb(pa_context *c)
case PA_CONTEXT_FAILED:
if(asprintf(&m_Error, "context connection failed: %s", pa_strerror(pa_context_errno(m_PulseCtx))) == -1)
{
m_Error = NULL;
m_Error = nullptr;
}
m_Sem.Post();
return;
+16 -16
View File
@@ -38,7 +38,7 @@ struct WinWdmPin
{
WinWdmPin( WinWdmFilter *pParentFilter, int iPinId )
{
m_hHandle = NULL;
m_hHandle = nullptr;
m_pParentFilter = pParentFilter;
m_iPinId = iPinId;
}
@@ -92,7 +92,7 @@ struct WinWdmFilter
WinWdmFilter()
{
m_hHandle = NULL;
m_hHandle = nullptr;
m_iUsageCount = 0;
}
@@ -129,8 +129,8 @@ static RString GUIDToString( const GUID *pGuid )
pGuid->Data4[4], pGuid->Data4[5], pGuid->Data4[6], pGuid->Data4[7] );
}
static HMODULE DllKsUser = NULL;
static KSCREATEPIN *FunctionKsCreatePin = NULL;
static HMODULE DllKsUser = nullptr;
static KSCREATEPIN *FunctionKsCreatePin = nullptr;
/* Low level pin/filter access functions */
static bool WdmSyncIoctl(
@@ -313,7 +313,7 @@ WinWdmPin *WinWdmFilter::CreatePin( unsigned long iPinId, RString &sError )
/* Get the INTERFACE property list */
{
KSMULTIPLE_ITEM *pItem = NULL;
KSMULTIPLE_ITEM *pItem = nullptr;
if( !WdmGetPinPropertyMulti(m_hHandle, iPinId, &KSPROPSETID_Pin, KSPROPERTY_PIN_INTERFACES, &pItem, sError) )
{
sError = "KSPROPERTY_PIN_INTERFACES: " + sError;
@@ -342,7 +342,7 @@ WinWdmPin *WinWdmFilter::CreatePin( unsigned long iPinId, RString &sError )
/* Get the MEDIUM properties list */
{
KSMULTIPLE_ITEM *pItem = NULL;
KSMULTIPLE_ITEM *pItem = nullptr;
if( !WdmGetPinPropertyMulti( m_hHandle, iPinId, &KSPROPSETID_Pin, KSPROPERTY_PIN_MEDIUMS, &pItem, sError) )
{
sError = "KSPROPERTY_PIN_MEDIUMS: " + sError;
@@ -405,7 +405,7 @@ WinWdmPin *WinWdmFilter::CreatePin( unsigned long iPinId, RString &sError )
}
}
free( pDataRangesItem );
pDataRangesItem = NULL;
pDataRangesItem = nullptr;
if( pPin->m_dataRangesItem.size() == 0 )
{
@@ -433,7 +433,7 @@ void WinWdmPin::Close()
SetState( KSSTATE_PAUSE, sError );
SetState( KSSTATE_STOP, sError );
CloseHandle( m_hHandle );
m_hHandle = NULL;
m_hHandle = nullptr;
m_pParentFilter->Release();
}
@@ -465,7 +465,7 @@ bool WinWdmPin::Instantiate( const WAVEFORMATEX *pFormat, RString &sError )
sError = werr_ssprintf( iRet, "FunctionKsCreatePin" );
m_pParentFilter->Release();
m_hHandle = NULL;
m_hHandle = nullptr;
return false;
}
@@ -613,7 +613,7 @@ void WinWdmFilter::Release()
if( m_hHandle != nullptr )
{
CloseHandle( m_hHandle );
m_hHandle = NULL;
m_hHandle = nullptr;
}
}
}
@@ -885,7 +885,7 @@ static bool PaWinWdm_Initialize( RString &sError )
{
sError = "no KsCreatePin in ksuser.dll";
FreeLibrary( DllKsUser );
DllKsUser = NULL;
DllKsUser = nullptr;
return false;
}
@@ -900,7 +900,7 @@ struct WinWdmStream
memset( this, 0, sizeof(*this) );
for( int i = 0; i < MAX_CHUNKS; ++i )
m_Signal[i].hEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
m_pPlaybackPin = NULL;
m_pPlaybackPin = nullptr;
}
~WinWdmStream()
@@ -920,11 +920,11 @@ struct WinWdmStream
{
if( m_pPlaybackPin )
m_pPlaybackPin->Close();
m_pPlaybackPin = NULL;
m_pPlaybackPin = nullptr;
for( int i = 0; i < 2; ++i )
{
VirtualFree( m_Packets[i].Data, 0, MEM_RELEASE );
m_Packets[i].Data = NULL;
m_Packets[i].Data = nullptr;
}
}
@@ -1263,8 +1263,8 @@ int64_t RageSoundDriver_WDMKS::GetPosition() const
RageSoundDriver_WDMKS::RageSoundDriver_WDMKS()
{
m_pStream = NULL;
m_pFilter = NULL;
m_pStream = nullptr;
m_pFilter = nullptr;
m_bShutdown = false;
m_iLastCursorPos = 0;
m_hSignal = CreateEvent( NULL, FALSE, FALSE, NULL ); /* abort event */
+1 -1
View File
@@ -106,7 +106,7 @@ RageSoundDriver_WaveOut::RageSoundDriver_WaveOut()
m_hSoundEvent = CreateEvent( NULL, false, true, NULL );
m_hWaveOut = NULL;
m_hWaveOut = nullptr;
}
RString RageSoundDriver_WaveOut::Init()