The big NULL replacement party part 5.
Right. ' = NULL' would get a lot of these.
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@@ -39,7 +39,7 @@ WheelBase::~WheelBase()
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SAFE_DELETE( i );
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}
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m_WheelBaseItems.clear();
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m_LastSelection = NULL;
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m_LastSelection = nullptr;
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}
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void WheelBase::Load( RString sType )
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@@ -48,7 +48,7 @@ void WheelBase::Load( RString sType )
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ASSERT( this->GetNumChildren() == 0 ); // only load once
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m_bEmpty = false;
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m_LastSelection = NULL;
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m_LastSelection = nullptr;
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m_iSelection = 0;
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m_fTimeLeftInState = 0;
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m_fPositionOffsetFromSelection = 0;
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