The big NULL replacement party part 5.
Right. ' = NULL' would get a lot of these.
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@@ -18,7 +18,7 @@
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#include "SpecialFiles.h"
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/** @brief Have the NoteSkinManager available throughout the program. */
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NoteSkinManager* NOTESKIN = NULL;
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NoteSkinManager* NOTESKIN = nullptr;
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const RString GAME_COMMON_NOTESKIN_NAME = "common";
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const RString GAME_BASE_NOTESKIN_NAME = "default";
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@@ -47,7 +47,7 @@ namespace
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NoteSkinManager::NoteSkinManager()
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{
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m_pCurGame = NULL;
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m_pCurGame = nullptr;
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m_PlayerNumber = PlayerNumber_Invalid;
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m_GameController = GameController_Invalid;
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