The big NULL replacement party part 5.
Right. ' = NULL' would get a lot of these.
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@@ -68,8 +68,8 @@ int NetworkSyncManager::GetSMOnlineSalt()
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static LocalizedString INITIALIZING_CLIENT_NETWORK ( "NetworkSyncManager", "Initializing Client Network..." );
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NetworkSyncManager::NetworkSyncManager( LoadingWindow *ld )
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{
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LANserver = NULL; //So we know if it has been created yet
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BroadcastReception = NULL;
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LANserver = nullptr; //So we know if it has been created yet
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BroadcastReception = nullptr;
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ld->SetText( INITIALIZING_CLIENT_NETWORK );
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NetPlayerClient = new EzSockets;
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