The big NULL replacement party part 5.
Right. ' = NULL' would get a lot of these.
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@@ -173,7 +173,7 @@ public:
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float GetSecsHeld( const GameInput &GameI, MultiPlayer mp = MultiPlayer_Invalid ) const;
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float GetSecsHeld( GameButton MenuI, PlayerNumber pn ) const;
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bool IsBeingPressed( const GameInput &GameI, MultiPlayer mp = MultiPlayer_Invalid, const DeviceInputList *pButtonState = NULL ) const;
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bool IsBeingPressed( const GameInput &GameI, MultiPlayer mp = MultiPlayer_Invalid, const DeviceInputList *pButtonState = nullptr ) const;
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bool IsBeingPressed( GameButton MenuI, PlayerNumber pn ) const;
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void ResetKeyRepeat( const GameInput &GameI );
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