The big NULL replacement party part 5.
Right. ' = NULL' would get a lot of these.
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@@ -26,12 +26,12 @@ namespace
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PlayerNumber g_JoinControllers;
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};
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InputMapper* INPUTMAPPER = NULL; // global and accessable from anywhere in our program
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InputMapper* INPUTMAPPER = nullptr; // global and accessable from anywhere in our program
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InputMapper::InputMapper()
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{
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g_JoinControllers = PLAYER_INVALID;
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m_pInputScheme = NULL;
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m_pInputScheme = nullptr;
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}
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InputMapper::~InputMapper()
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