The big NULL replacement party part 5.
Right. ' = NULL' would get a lot of these.
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@@ -234,7 +234,7 @@ private:
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enum State { RENDERING_IDLE, RENDERING_START, RENDERING_ACTIVE, RENDERING_END };
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State m_State;
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};
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static ConcurrentRenderer *g_pConcurrentRenderer = NULL;
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static ConcurrentRenderer *g_pConcurrentRenderer = nullptr;
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ConcurrentRenderer::ConcurrentRenderer():
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m_Event("ConcurrentRenderer")
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