The big NULL replacement party part 5.

Right. ' = NULL' would get a lot of these.
This commit is contained in:
Jason Felds
2013-05-03 23:39:52 -04:00
parent 328c41eec0
commit 28e5148dec
233 changed files with 7448 additions and 7447 deletions
+6 -6
View File
@@ -36,7 +36,7 @@ void GameCommand::Init()
m_bInvalid = true;
m_iIndex = -1;
m_MultiPlayer = MultiPlayer_Invalid;
m_pStyle = NULL;
m_pStyle = nullptr;
m_pm = PlayMode_Invalid;
m_dc = Difficulty_Invalid;
m_CourseDifficulty = Difficulty_Invalid;
@@ -45,11 +45,11 @@ void GameCommand::Init()
m_sAnnouncer = "";
m_sScreen = "";
m_LuaFunction.Unset();
m_pSong = NULL;
m_pSteps = NULL;
m_pCourse = NULL;
m_pTrail = NULL;
m_pCharacter = NULL;
m_pSong = nullptr;
m_pSteps = nullptr;
m_pCourse = nullptr;
m_pTrail = nullptr;
m_pCharacter = nullptr;
m_SortOrder = SortOrder_Invalid;
m_sSoundPath = "";
m_vsScreensToPrepare.clear();