The big NULL replacement party part 5.
Right. ' = NULL' would get a lot of these.
This commit is contained in:
@@ -122,9 +122,9 @@ void AutoKeysounds::LoadTracks( const Song *pSong, RageSoundReader *&pShared, Ra
|
||||
// two-track sound.
|
||||
//bool bTwoPlayers = GAMESTATE->GetNumPlayersEnabled() == 2;
|
||||
|
||||
pPlayer1 = NULL;
|
||||
pPlayer2 = NULL;
|
||||
pShared = NULL;
|
||||
pPlayer1 = nullptr;
|
||||
pPlayer2 = nullptr;
|
||||
pShared = nullptr;
|
||||
|
||||
vector<RString> vsMusicFile;
|
||||
const RString sMusicPath = pSong->GetMusicPath();
|
||||
|
||||
Reference in New Issue
Block a user